private static GameSettings SetGameSetting(string input) { GameSettings setting = new GameSettings(); if (input.Trim().ToUpper().Equals("Y")) { Console.WriteLine(); Console.WriteLine("Please select one of above: " + "\n1. Enter number of decks" + "\n2. Select a set of decks"); input = Console.ReadLine().Trim().ToUpper(); while (input != "1" && input != "2") { Console.WriteLine("Invalid entry please try again (1-2):"); input = Console.ReadLine().Trim().ToUpper(); } Console.WriteLine(); switch (input) { case "1": Console.WriteLine("How many decks will be playing? (1-10):"); input = Console.ReadLine(); while (!ValidateGameRules.ValidateNumberOfDecks(input)) { Console.WriteLine("Invalid number of decks try again please (1-10): "); input = Console.ReadLine(); } setting = ValidateGameRules.GetSettingSetOfDecks(int.Parse(input), 0, 0); break; case "2": Console.WriteLine("Please select one of above: " + "\n1. Eight standard decks (416 cards)" + "\n2. Two standard decks with 2's through 6's removed (64 cards)" + "\n3. Standard deck with the 2's through 5's removed (36 cards)" + "\n4. Standard deck with the 2's through 8's removed (24 cards)" + "\n5. Eight standard decks with the 8's, 9's, and 10's removed (320 cards)" + "\n6. Two standard decks with 2's through 8's removed (48 cards)"); input = Console.ReadLine().Trim().ToUpper(); while (!ValidateGameRules.ValidateSettingSetOfDecks(input)) { Console.WriteLine("Invalid set of decks try again please (1-6): "); input = Console.ReadLine(); } setting = ValidateGameRules.GetSettingSetOfDecks(int.Parse(input)); break; } Console.WriteLine(); } return(setting); }
public void A_Game_Is_Initialize_With_First_Customize_Set_Of_Deck() { GameSettings setting = ValidateGameRules.GetSettingSetOfDecks(1); var newPlayer = new Game(setting); newPlayer.BeginGame(); Assert.IsTrue(newPlayer.SetOfDecks.Count == 416); }
public void A_Game_Is_Initialize_With_Second_Customize_Set_Of_Deck() { GameSettings setting = ValidateGameRules.GetSettingSetOfDecks(2); var newPlayer = new Game(setting); newPlayer.BeginGame(); Assert.IsTrue(newPlayer.SetOfDecks.Count == 64); foreach (var card in setting.ExcludeCards) { Assert.IsFalse(newPlayer.SetOfDecks.Contains(card)); } }