// Start is called before the first frame update void Start() { GameObject _controller = GameObject.FindWithTag("GameController"); vsController = _controller.GetComponent <VSGameController>(); player1 = vsController.player1; player2 = vsController.player2; choco_posX = choco1.position.x; }
// Start is called before the first frame update void Start() { vsController = this.GetComponent <VSGameController>(); }