// Start is called before the first frame update
    void Start()
    {
        GameObject _controller = GameObject.FindWithTag("GameController");

        vsController = _controller.GetComponent <VSGameController>();

        player1 = vsController.player1;
        player2 = vsController.player2;

        choco_posX = choco1.position.x;
    }
 // Start is called before the first frame update
 void Start()
 {
     vsController = this.GetComponent <VSGameController>();
 }