// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.T)) { if (controller.IsButtonPressed(VRTKSub.VRTK_ControllerEvents.ButtonAlias.TouchPad)) { controller.Release(VRTKSub.VRTK_ControllerEvents.ButtonAlias.TouchPad); } else { controller.Press(VRTKSub.VRTK_ControllerEvents.ButtonAlias.TouchPad); } } if (Input.GetKeyDown(KeyCode.P)) { StartCoroutine(controller.ClickTrigger()); } }