예제 #1
0
 public AIS_AnimationCamera(TCollection_AsciiString theAnimationName, V3d_View theView)
     : base()
 {
     throw new NotImplementedException();
 }
 public bool ToPixMap(Image_PixMap theImage, V3d_View theView, StdSelect_TypeOfSelectionImage theType)
 {
     throw new NotImplementedException();
 }
 public void DisplaySensitive(SelectMgr_Selection theSel, gp_Trsf theTrsf, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #4
0
 public void handleSelectionPoly(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
 public void Pick(int theXPMin, int theYPMin, int theXPMax, int theYPMax, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #6
0
 public void handleXRPresentations(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #7
0
 public void flushGestures(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #8
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 public bool PickPoint(gp_Pnt thePnt, AIS_InteractiveContext theCtx, V3d_View theView, Graphic3d_Vec2i theCursor,
                       bool theToStickToPickRay)
 {
     throw new NotImplementedException();
 }
예제 #9
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 public gp_Pnt GravityPoint(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #10
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 public void OnSelectionChanged(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #11
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 public void OnObjectDragged(AIS_InteractiveContext theCtx, V3d_View theView, AIS_DragAction theAction)
 {
     throw new NotImplementedException();
 }
예제 #12
0
 public void HandleViewEvents(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #13
0
 public void FlushViewEvents(AIS_InteractiveContext theCtx, V3d_View theView, bool theToHandle)
 {
     throw new NotImplementedException();
 }
예제 #14
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 public void SetView(V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #15
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 public void handleViewRotation(V3d_View theView, double theYawExtra, double thePitchExtra, double theRoll,
                                bool theToRestartOnIncrement)
 {
     throw new NotImplementedException();
 }
예제 #16
0
 public void FitAllAuto(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #17
0
 public void handleXRInput(AIS_InteractiveContext theCtx, V3d_View theView, AIS_WalkDelta theWalk)
 {
     throw new NotImplementedException();
 }
예제 #18
0
 public AIS_WalkDelta handleNavigationKeys(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #19
0
 public int handleXRMoveTo(AIS_InteractiveContext theCtx, V3d_View theView, gp_Trsf thePose, bool theToHighlight)
 {
     throw new NotImplementedException();
 }
예제 #20
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 public void handlePanning(V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #21
0
 public void handleDynamicHighlight(AIS_InteractiveContext theCtx, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #22
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 public void handleZRotate(V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #23
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 public void contextLazyMoveTo(AIS_InteractiveContext theCtx, V3d_View theView, Graphic3d_Vec2i thePnt)
 {
     throw new NotImplementedException();
 }
예제 #24
0
 public void handleZoom(V3d_View theView, Aspect_ScrollDelta theParams, gp_Pnt thePnt)
 {
     throw new NotImplementedException();
 }
 public void Pick(TColgp_Array1OfPnt2d thePolyline, V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #26
0
 public void handleZFocusScroll(V3d_View theView, Aspect_ScrollDelta theParams)
 {
     throw new NotImplementedException();
 }
 public void ClearSensitive(V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #28
0
 public void handleOrbitRotation(V3d_View theView, gp_Pnt thePnt, bool theToLockZUp)
 {
     throw new NotImplementedException();
 }
 public void updateZLayers(V3d_View theView)
 {
     throw new NotImplementedException();
 }
예제 #30
0
 public void DisplayActiveSensitive(AIS_InteractiveObject anObject, V3d_View aView)
 {
     throw new NotImplementedException();
 }