private async Task ConnectedCallback(UvConnectRequest connect, int status, UvException error, TaskCompletionSource <int> tcs) { connect.Dispose(); if (error != null) { tcs.SetException(error); return; } var writeReq = new UvWriteReq(Log); try { DispatchPipe.ReadStart( (handle, status2, state) => ((ListenerSecondary)state)._buf, (handle, status2, state) => ((ListenerSecondary)state).ReadStartCallback(handle, status2), this); writeReq.Init(Thread); var result = await writeReq.WriteAsync( DispatchPipe, new ArraySegment <ArraySegment <byte> >(new[] { new ArraySegment <byte>(_pipeMessage) })); if (result.Error != null) { tcs.SetException(result.Error); } else { tcs.SetResult(0); } } catch (Exception ex) { DispatchPipe.Dispose(); tcs.SetException(ex); } finally { writeReq.Dispose(); } }
public void ServerPipeListenForConnections() { const string pipeName = @"\\.\pipe\ServerPipeListenForConnections"; var loop = new UvLoopHandle(_logger); var serverListenPipe = new UvPipeHandle(_logger); loop.Init(_uv); serverListenPipe.Init(loop, (a, b) => { }, false); serverListenPipe.Bind(pipeName); serverListenPipe.Listen(128, async(backlog, status, error, state) => { var serverConnectionPipe = new UvPipeHandle(_logger); serverConnectionPipe.Init(loop, (a, b) => { }, true); try { serverListenPipe.Accept(serverConnectionPipe); } catch (Exception) { serverConnectionPipe.Dispose(); return; } var writeRequest = new UvWriteReq(_logger); writeRequest.DangerousInit(loop); await writeRequest.WriteAsync( serverConnectionPipe, new ReadOnlyBuffer(new byte[] { 1, 2, 3, 4 })); writeRequest.Dispose(); serverConnectionPipe.Dispose(); serverListenPipe.Dispose(); }, null); var worker = new Thread(() => { var loop2 = new UvLoopHandle(_logger); var clientConnectionPipe = new UvPipeHandle(_logger); var connect = new UvConnectRequest(_logger); loop2.Init(_uv); clientConnectionPipe.Init(loop2, (a, b) => { }, true); connect.DangerousInit(loop2); connect.Connect(clientConnectionPipe, pipeName, (handle, status, error, state) => { var buf = loop2.Libuv.buf_init(Marshal.AllocHGlobal(8192), 8192); connect.Dispose(); clientConnectionPipe.ReadStart( (handle2, cb, state2) => buf, (handle2, status2, state2) => { if (status2 == TestConstants.EOF) { clientConnectionPipe.Dispose(); } }, null); }, null); loop2.Run(); loop2.Dispose(); }); worker.Start(); loop.Run(); loop.Dispose(); worker.Join(); }
public async Task SocketCanReadAndWrite() { var loop = new UvLoopHandle(_logger); loop.Init(_uv); var tcp = new UvTcpHandle(_logger); tcp.Init(loop, (a, b) => { }); var endPoint = new IPEndPoint(IPAddress.Loopback, 0); tcp.Bind(endPoint); var port = tcp.GetSockIPEndPoint().Port; tcp.Listen(10, (_, status, error, state) => { var tcp2 = new UvTcpHandle(_logger); tcp2.Init(loop, (a, b) => { }); tcp.Accept(tcp2); var data = Marshal.AllocCoTaskMem(500); tcp2.ReadStart( (a, b, c) => tcp2.Libuv.buf_init(data, 500), async(__, nread, state2) => { if (nread <= 0) { tcp2.Dispose(); } else { for (var x = 0; x < 2; x++) { var req = new UvWriteReq(_logger); req.DangerousInit(loop); var block = new ReadOnlyBuffer <byte>(new byte[] { 65, 66, 67, 68, 69 }); await req.WriteAsync( tcp2, block); } } }, null); tcp.Dispose(); }, null); var t = Task.Run(async() => { var socket = TestConnection.CreateConnectedLoopbackSocket(port); await socket.SendAsync(new[] { new ArraySegment <byte>(new byte[] { 1, 2, 3, 4, 5 }) }, SocketFlags.None); socket.Shutdown(SocketShutdown.Send); var buffer = new ArraySegment <byte>(new byte[2048]); while (true) { var count = await socket.ReceiveAsync(new[] { buffer }, SocketFlags.None); if (count <= 0) { break; } } socket.Dispose(); }); loop.Run(); loop.Dispose(); await t; }