public OperationPending(Utils.Schedule.Task Task) : base() { InitializeComponent(); this.Task = Task; Init(); }
public RestoreGameFiles(string langKey, Utils.Schedule.Task Task) : base(langKey) { InitializeComponent(); this.Task = Task; Check(); SetCloseable(false); }
public OperationPending(string langKey, Utils.Schedule.Task Task) : base(langKey) { InitializeComponent(); this.LangKey = langKey; this.Task = Task; Init(); }
public SpecifySteamPath(string langKey, Utils.Schedule.Task Task) : base(langKey) { InitializeComponent(); this.Task = Task; this.SteamPath.Text = Configurations.Configuration.GetPath("Steam"); Check(); SetCloseable(false); }
public SpecifyGamePath(string langKey, Utils.Schedule.Task Task) : base(langKey) { InitializeComponent(); this.Task = Task; this.GamePath.Text = ((ModAPI.Data.Game)Task.Parameters[0]).GamePath; Check(); SetCloseable(false); }