예제 #1
0
    // Update is called once per frame
    void Update()
    {
        Utilitary.NavigationUtility();
        GameObject.Find("NumberQuestions").GetComponent <TextMeshProUGUI>().text = DataModel.TextToUse["question_number"] + nbQ;
        if (play)
        {
            if (!resetVol && currentObj.transform.Find("ValidateQuestion").Find("FadeIn").GetComponent <Toggle>().isOn)
            {
                music.volume = 0;
                resetVol     = true;
            }

            if (currentObj.transform.Find("ValidateQuestion").Find("FadeIn").GetComponentInChildren <Toggle>().isOn&& play)
            {
                if (music.volume < currentObj.GetComponent <PanelModel>().Volume)
                {
                    music.volume = music.volume + (Time.deltaTime / 10);
                }
            }
            DisplayTime();
        }
    }
 // Update is called once per frame
 void Update()
 {
     Utilitary.NavigationUtility();
     GameObject.Find("NumberQuestions").GetComponent <TextMeshProUGUI>().text = DataModel.TextToUse["question_number"] + nbQ;
 }