protected override void NotifyYamlParsingDisabled()
 {
     myNotifications.CreateNotification(myLifetime, NotificationSeverity.WARNING,
                                        "Disabled parsing of Unity assets",
                                        @"Due to the size of the project, parsing of Unity scenes, assets and prefabs has been disabled. Usages of C# code in these files will not be detected.");
 }
예제 #2
0
 private static void Notify(UserNotifications notifications, string message)
 {
     notifications.CreateNotification(Lifetime.Eternal, TimeSpan.FromSeconds(3), body: message,
                                      title: "ModelEditor");
 }