protected override void NotifyYamlParsingDisabled() { myNotifications.CreateNotification(myLifetime, NotificationSeverity.WARNING, "Disabled parsing of Unity assets", @"Due to the size of the project, parsing of Unity scenes, assets and prefabs has been disabled. Usages of C# code in these files will not be detected."); }
private static void Notify(UserNotifications notifications, string message) { notifications.CreateNotification(Lifetime.Eternal, TimeSpan.FromSeconds(3), body: message, title: "ModelEditor"); }