private void UpdateButton_OnClick(object sender, RoutedEventArgs e) { if (ServerSubscribeListBox.SelectedItem is ServerSubscribe serverSubscribe) { if (Save()) { ApplyButton.IsEnabled = false; _updateSubscribeManager.CreateTask(_modifiedConfiguration, _updateFreeNodeChecker, true, true, serverSubscribe); } else { SaveError(); } } }
private void updateFromSubscribeToolStripMenuItem_Click(object sender, EventArgs e) { if (ConnectTest.hasInternetAccess()) { Thread t = new Thread(() => { updateSubscribeManager.CreateTask(controller.GetCurrentConfiguration(), updateFreeNodeChecker, -1, false); }); t.Start(); } }
private void CheckNodeUpdate_Click(object sender, EventArgs e) { Configuration config = controller.GetCurrentConfiguration(); if (config.serverSubscribes.Count == 0) { MessageBox.Show(I18N.GetString("Please add at least one server subscribe"), "ShadowsocksR", MessageBoxButtons.OK, MessageBoxIcon.Information); return; } updateSubscribeManager.CreateTask(config, updateNodeChecker); }
public MenuViewController(ShadowsocksController controller) { this.controller = controller; LoadMenu(); controller.ToggleModeChanged += controller_ToggleModeChanged; controller.ToggleRuleModeChanged += controller_ToggleRuleModeChanged; controller.ConfigChanged += controller_ConfigChanged; controller.Errored += controller_Errored; _notifyIcon = new NotifyIcon(); UpdateTrayIcon(); _notifyIcon.Visible = true; _notifyIcon.ContextMenu = contextMenu1; _notifyIcon.MouseClick += notifyIcon1_Click; updateNodeChecker = new UpdateNode(); updateNodeChecker.NewNodeFound += updateNodeChecker_NewNodeFound; updateSubscribeManager = new UpdateSubscribeManager(); updateChinaIPChecker = new UpdateChinaIP(); updateChinaIPChecker.NewChinaIPFound += updateChinaIPChecker_NewChinaIPFound; updateChinaIPManager = new UpdateChinaIPManager(); LoadCurrentConfiguration(); Configuration config = controller.GetCurrentConfiguration(); if (config.nodeFeedAutoUpdate) { updateSubscribeManager.CreateTask(config, updateNodeChecker); } timerDelayCheckUpdate = new System.Timers.Timer(1000.0 * 10); timerDelayCheckUpdate.Elapsed += timer_Elapsed; timerDelayCheckUpdate.Start(); }