static StackObject *SetUIVertex_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @i = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UIVertex @vertex = (UnityEngine.UIVertex) typeof(UnityEngine.UIVertex).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.UI.VertexHelper instance_of_this_method = (UnityEngine.UI.VertexHelper) typeof(UnityEngine.UI.VertexHelper).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetUIVertex(@vertex, @i); return(__ret); }
static int _m_SetUIVertex(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.VertexHelper __cl_gen_to_be_invoked = (UnityEngine.UI.VertexHelper)translator.FastGetCSObj(L, 1); try { { UnityEngine.UIVertex vertex; translator.Get(L, 2, out vertex); int i = LuaAPI.xlua_tointeger(L, 3); __cl_gen_to_be_invoked.SetUIVertex(vertex, i); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }