public void HighlightInstruction(GUIView view, Rect instructionRect, GUIStyle style) { if (this.m_ShowOverlay) { if (this.m_InstructionOverlayWindow == null) { this.m_InstructionOverlayWindow = ScriptableObject.CreateInstance <UnityEditor.InstructionOverlayWindow>(); } this.m_InstructionOverlayWindow.Show(view, instructionRect, style); base.Focus(); } }
public void HighlightInstruction(GUIView view, Rect instructionRect, GUIStyle style) { if (this.m_ShowOverlay) { if (this.m_InstructionOverlayWindow == null) { this.m_InstructionOverlayWindow = ScriptableObject.CreateInstance<UnityEditor.InstructionOverlayWindow>(); } this.m_InstructionOverlayWindow.Show(view, instructionRect, style); base.Focus(); } }