public void HighlightInstruction(GUIView view, Rect instructionRect, GUIStyle style)
 {
     if (this.m_ShowOverlay)
     {
         if (this.m_InstructionOverlayWindow == null)
         {
             this.m_InstructionOverlayWindow = ScriptableObject.CreateInstance <UnityEditor.InstructionOverlayWindow>();
         }
         this.m_InstructionOverlayWindow.Show(view, instructionRect, style);
         base.Focus();
     }
 }
 public void HighlightInstruction(GUIView view, Rect instructionRect, GUIStyle style)
 {
     if (this.m_ShowOverlay)
     {
         if (this.m_InstructionOverlayWindow == null)
         {
             this.m_InstructionOverlayWindow = ScriptableObject.CreateInstance<UnityEditor.InstructionOverlayWindow>();
         }
         this.m_InstructionOverlayWindow.Show(view, instructionRect, style);
         base.Focus();
     }
 }