private void createSandworm() { int i = 0; foreach (UnitSandwormData s in GlobalSettings.Wrapper.Sandworms) { i++; Position p = getPosition(i); UnitSandworm u = new UnitSandworm(new ObjectID(Simulation.SimulationPlayer.Id, Simulation.SimulationPlayer.GenerateObjectID()), s, p, _sim.Map, _sim, s.Speed); InfoLog.WriteInfo(u.ObjectID.ToString() + " for sandworm", EPrefix.GObj); _sim.Sandworms.Add(u.ObjectID.ObjectId, u); } //Sandworms.Add(new UnitSandworm(new ObjectID(GlobalSettings.Wrapper.Sandworms[0].TypeID //_gameLogic.createUnit(GlobalSettings.Wrapper.Sandworms[0].TypeID, _gameLogic.CurrentPlayer.GenerateObjectID()); }
protected override void onMessageCreate(CreateUnitMessage cum) { InfoLog.WriteInfo("MessageCreate", EPrefix.Test); int cost = 0; Player p = players[cum.IdPlayer]; BoardObjectClass boc = cum.UnitKind; Unit u = null; ObjectID id = new ObjectID(cum.IdPlayer, p.GenerateObjectID()); InfoLog.WriteInfo(id.ToString() + " unit created: " + cum.Type, EPrefix.GObj); if (boc == BoardObjectClass.UnitTank) { if (players[cum.IdPlayer].Credits < (cost = GlobalSettings.Wrapper.tanksMap[cum.UnitType].Cost)) { return; } u = new UnitTank(id, GlobalSettings.Wrapper.tanksMap[cum.UnitType], cum.Position, this._map, this); players[cum.IdPlayer].Credits -= GlobalSettings.Wrapper.tanksMap[cum.UnitType].Cost; } else if (boc == BoardObjectClass.UnitTrooper) { if (players[cum.IdPlayer].Credits < (cost = GlobalSettings.Wrapper.troopersMap[cum.UnitType].Cost)) { return; } u = new UnitTrooper(id, GlobalSettings.Wrapper.troopersMap[cum.UnitType], cum.Position, this._map, this); players[cum.IdPlayer].Credits -= GlobalSettings.Wrapper.troopersMap[cum.UnitType].Cost; } else if (boc == BoardObjectClass.UnitHarvester) { if (players[cum.IdPlayer].Credits < (cost = GlobalSettings.Wrapper.harvestersMap[cum.UnitType].Cost)) { return; } u = new UnitHarvester(id, GlobalSettings.Wrapper.harvestersMap[cum.UnitType], cum.Position, this._map, this, GlobalSettings.Wrapper.harvestersMap[cum.UnitType].__Speed); ((UnitHarvester)u).SpiceUnload += new SpiceUnloadDelegate(SpiceUnload); players[cum.IdPlayer].Credits -= GlobalSettings.Wrapper.harvestersMap[cum.UnitType].Cost; } else if (boc == BoardObjectClass.UnitMCV) { if (players[cum.IdPlayer].Credits < (cost = GlobalSettings.Wrapper.mcvsMap[cum.UnitType].Cost)) { return; } u = new UnitMCV(id, GlobalSettings.Wrapper.mcvsMap[cum.UnitType], cum.Position, this._map, this); players[cum.IdPlayer].Credits -= GlobalSettings.Wrapper.mcvsMap[cum.UnitType].Cost; } else if (boc == BoardObjectClass.UnitSandworm) { u = new UnitSandworm(id, GlobalSettings.Wrapper.sandwormsMap[cum.UnitType], cum.Position, this._map, this, GlobalSettings.Wrapper.sandwormsMap[cum.UnitType].__Speed); Sandworms[id.ObjectId] = (UnitSandworm)u; return; //} else if (boc == BoardObjectClass.UnitTank) { // u = new UnitTank(id, GlobalSettings.Wrapper.tanksMap[cum.UnitType], cum.Position, this._map, this); //} else if (boc == BoardObjectClass.UnitTrooper) { // u = new UnitTrooper(id, GlobalSettings.Wrapper.troopersMap[cum.UnitType], cum.Position, this._map, this); } OnCreditsUpdate(cum.IdPlayer, cost); p.AddUnit(u); ClearFogOfWar(u); OnUnitCompleted(u); }