// Displays an animation clip header public static AnimationGUIAction DisplayCompactAnimationClipHeader(Uni2DAnimationClip a_rAnimationClip, Uni2DAnimationPlayer a_rAnimationPreviewPlayer, int a_iClipIndex = -1) { AnimationGUIAction eAction; Uni2DEditorGUIUtils.DoDisplayAnimationClipHeader(a_rAnimationClip, a_rAnimationPreviewPlayer, out eAction, true, false, a_iClipIndex); return(eAction); }
public static bool DisplayAnimationClipHeader(Uni2DAnimationClip a_rAnimationClip, Uni2DAnimationPlayer a_rAnimationPreviewPlayer, bool a_bFolded) { AnimationGUIAction eAction; return(Uni2DEditorGUIUtils.DoDisplayAnimationClipHeader(a_rAnimationClip, a_rAnimationPreviewPlayer, out eAction, false, a_bFolded)); }