// Displays an animation clip header public static AnimationGUIAction DisplayCompactAnimationClipHeader(Uni2DAnimationClip a_rAnimationClip, Uni2DAnimationPlayer a_rAnimationPreviewPlayer, int a_iClipIndex = -1) { AnimationGUIAction eAction; Uni2DEditorGUIUtils.DoDisplayAnimationClipHeader(a_rAnimationClip, a_rAnimationPreviewPlayer, out eAction, true, false, a_iClipIndex); return(eAction); }
// Displays a popup menu filled with all potential atlases for the given input textures // Displays all available atlases if a_rTexturesToContain is null // Manages the serialized settings update public static Uni2DTextureAtlas SerializedAtlasPopup(SerializedSetting <Uni2DTextureAtlas> a_rSerializedTextureAtlas, IEnumerable <string> a_rTextureGUIDsToContain = null) { Uni2DTextureAtlas rCurrentAtlas = a_rSerializedTextureAtlas.HasMultipleDifferentValues ? null : a_rSerializedTextureAtlas.Value; bool bSavedShowMixedValue = EditorGUI.showMixedValue; EditorGUI.showMixedValue = a_rSerializedTextureAtlas.HasMultipleDifferentValues; { EditorGUI.BeginChangeCheck( ); { rCurrentAtlas = Uni2DEditorGUIUtils.AtlasPopup(rCurrentAtlas, a_rTextureGUIDsToContain); } if (EditorGUI.EndChangeCheck( )) { a_rSerializedTextureAtlas.Value = rCurrentAtlas; } } EditorGUI.showMixedValue = bSavedShowMixedValue; return(rCurrentAtlas); }
public override void OnInspectorGUI( ) { // Update animation player used in clip header m_oAnimationPlayerClipHeader.Update(this.ComputeDeltaTime(ref m_lLastTimeTicks)); // Atlas bool bHasMultipleDifferentGlobalAtlasValues; Uni2DTextureAtlas rGlobalAtlas; this.GetGlobalAtlas(out rGlobalAtlas, out bHasMultipleDifferentGlobalAtlasValues); // Atlas size AtlasSize eMaximumAtlasSize = AtlasSize._2048; //SerializedSetting<EAtlasSize> oSerializedSetting_MaximumAtlasSize; // Selected object count int iTargetObjectCount = targets.Length; bool bDisplayFrames = (iTargetObjectCount == 1); EditorGUI.BeginDisabledGroup(Application.isPlaying); { EditorGUILayout.BeginVertical( ); { if (bDisplayFrames == false) { EditorGUILayout.HelpBox("Animation Clip edition is restricted when inspecting multiple clips, but you can change the atlas settings to pack the clips together.", MessageType.Info, true); } if (m_bAreClipsAndAtlasSynced == false) { EditorGUILayout.HelpBox("At least one animation frame is referencing an atlas which does not contain its texture.\nPlease regenerate the clip or manually add the frame texture to the atlas.", MessageType.Error, true); } ///// Atlas section ///// ms_bAtlasFoldout = EditorGUILayout.Foldout(ms_bAtlasFoldout, "Atlas"); if (ms_bAtlasFoldout) { bool bHasAtlasSettingsChanged; bool bHasAtlasChanged; ++EditorGUI.indentLevel; { EditorGUILayout.BeginVertical( ); { EditorGUILayout.BeginHorizontal( ); { EditorGUILayout.PrefixLabel("Use Atlas"); // Atlas popup EditorGUI.BeginChangeCheck( ); { EditorGUI.showMixedValue = bHasMultipleDifferentGlobalAtlasValues; { rGlobalAtlas = Uni2DEditorGUIUtils.AtlasPopup(rGlobalAtlas, m_oTextureGUIDs); } EditorGUI.showMixedValue = false; } bHasAtlasChanged = EditorGUI.EndChangeCheck( ); // Atlas select button EditorGUI.BeginDisabledGroup(rGlobalAtlas == null); { if (GUILayout.Button("Select", GUILayout.Width(80.0f))) { EditorGUIUtility.PingObject(rGlobalAtlas.gameObject); } } EditorGUI.EndDisabledGroup( ); } EditorGUILayout.EndHorizontal( ); // Atlas max size EditorGUI.BeginChangeCheck( ); { EditorGUI.BeginDisabledGroup((bHasAtlasChanged == false && bHasMultipleDifferentGlobalAtlasValues) || rGlobalAtlas == null); { eMaximumAtlasSize = (AtlasSize)EditorGUILayout.EnumPopup("Maximum Atlas Size", rGlobalAtlas != null ? rGlobalAtlas.maximumAtlasSize : eMaximumAtlasSize); } EditorGUI.EndDisabledGroup( ); } bHasAtlasSettingsChanged = EditorGUI.EndChangeCheck( ); } EditorGUILayout.EndVertical( ); } --EditorGUI.indentLevel; if (rGlobalAtlas != null && bHasAtlasSettingsChanged) { rGlobalAtlas.maximumAtlasSize = eMaximumAtlasSize; EditorUtility.SetDirty(rGlobalAtlas); } if (bHasAtlasChanged) { this.ApplyAnimationClipGlobalAtlas(rGlobalAtlas); } } EditorGUILayout.Space( ); ///// Animation Clip Header ///// for (int iClipIndex = 0, iClipCount = iTargetObjectCount; iClipIndex < iClipCount; ++iClipIndex) { Uni2DAnimationClip rAnimationClip = (Uni2DAnimationClip)this.targets[iClipIndex]; int iFrameCount = rAnimationClip.FrameCount; this.UpdateClipsFoldouts(iClipIndex, iFrameCount); bool bClipHeaderFoldout = this.GetClipFoldout(iClipIndex); EditorGUI.BeginDisabledGroup(bDisplayFrames == false); { EditorGUI.BeginChangeCheck( ); { bClipHeaderFoldout = Uni2DEditorGUIUtils.DisplayAnimationClipHeader(rAnimationClip, m_oAnimationPlayerClipHeader, bClipHeaderFoldout); } if (EditorGUI.EndChangeCheck( ) && bDisplayFrames) { // Update animation preview player settings m_oAnimationPlayerClipPreview.FrameRate = rAnimationClip.frameRate; m_oAnimationPlayerClipPreview.WrapMode = rAnimationClip.wrapMode; } } EditorGUI.EndDisabledGroup( ); this.SetClipFoldout(bClipHeaderFoldout, iClipIndex); ///// Clip frames section ///// if (bDisplayFrames && bClipHeaderFoldout) { EditorGUILayout.BeginHorizontal( ); { // Dummy space GUILayout.Space(32.0f); EditorGUILayout.BeginVertical( ); { // Display all frames for (int iFrameIndex = 0; iFrameIndex < iFrameCount; ++iFrameIndex) { // Display animation frame AnimationGUIAction eAction; // = AnimationGUIAction.None; bool bFrameFoldout = this.GetClipFoldout(iClipIndex, iFrameIndex); EditorGUI.BeginChangeCheck( ); { eAction = Uni2DEditorGUIUtils.DisplayAnimationFrame(rAnimationClip.frames[iFrameIndex], rGlobalAtlas, ref bFrameFoldout); } if (EditorGUI.EndChangeCheck( )) { EditorUtility.SetDirty(rAnimationClip); } this.SetClipFoldout(bFrameFoldout, iClipIndex, iFrameIndex); // Handle returned action (if any) switch (eAction) { // No action case AnimationGUIAction.None: default: break; case AnimationGUIAction.AddUp: { Uni2DAnimationFrame oNewFrame = new Uni2DAnimationFrame( ); oNewFrame.atlas = rGlobalAtlas; rAnimationClip.frames.Insert(iFrameIndex, oNewFrame); ++iFrameCount; ++iFrameIndex; this.UpdateClipsFoldouts(iClipIndex, iFrameCount); EditorUtility.SetDirty(rAnimationClip); } break; case AnimationGUIAction.AddDown: { Uni2DAnimationFrame oNewFrame = new Uni2DAnimationFrame( ); oNewFrame.atlas = rGlobalAtlas; rAnimationClip.frames.Insert(iFrameIndex + 1, oNewFrame); ++iFrameCount; this.UpdateClipsFoldouts(iClipIndex, iFrameCount); EditorUtility.SetDirty(rAnimationClip); } break; case AnimationGUIAction.MoveUp: { if (iFrameIndex != 0) { rAnimationClip.SwapFrames(iFrameIndex, iFrameIndex - 1); EditorUtility.SetDirty(rAnimationClip); } } break; case AnimationGUIAction.MoveDown: { if (iFrameIndex != iFrameCount - 1) { rAnimationClip.SwapFrames(iFrameIndex, iFrameIndex + 1); EditorUtility.SetDirty(rAnimationClip); } } break; case AnimationGUIAction.Close: { rAnimationClip.frames.RemoveAt(iFrameIndex); UpdateTextureGUIDsList( ); --iFrameCount; --iFrameIndex; EditorUtility.SetDirty(rAnimationClip); } break; } } EditorGUILayout.Space( ); } EditorGUILayout.EndVertical( ); } EditorGUILayout.EndHorizontal( ); EditorGUILayout.BeginHorizontal( ); { GUILayout.FlexibleSpace( ); if (GUILayout.Button("Add Frame", GUILayout.Width(225.0f))) { Uni2DAnimationFrame oNewFrame = new Uni2DAnimationFrame( ); oNewFrame.atlas = rGlobalAtlas; rAnimationClip.frames.Add(oNewFrame); EditorUtility.SetDirty(rAnimationClip); } GUILayout.FlexibleSpace( ); } EditorGUILayout.EndHorizontal( ); } // End of clip header foldout EditorGUILayout.Space( ); } ///// Apply / Revert / Force regeneration buttons ///// EditorGUILayout.BeginVertical( ); { EditorGUILayout.BeginHorizontal( ); { EditorGUI.BeginDisabledGroup(this.DoTargetsHaveUnappliedSettings( ) == false); { if (GUILayout.Button("Apply")) { this.ApplySettings(AnimationClipRegeneration.RegenerateAlsoAtlasIfNeeded); } if (GUILayout.Button("Revert")) { this.RevertSettings( ); } } EditorGUI.EndDisabledGroup( ); } EditorGUILayout.EndHorizontal( ); if (GUILayout.Button("Force Clip Regeneration")) { this.ApplySettings(AnimationClipRegeneration.RegenerateAll); } } EditorGUILayout.EndVertical( ); } EditorGUILayout.EndVertical( ); } EditorGUI.EndDisabledGroup( ); if (Application.isPlaying == false) { this.CheckTextureDragAndDrop(GUILayoutUtility.GetLastRect( )); } // Force repaint if needed (== animation players enabled) if (m_oAnimationPlayerClipHeader.Enabled || m_oAnimationPlayerClipPreview.Enabled) { this.Repaint( ); } }
private static bool DoDisplayAnimationClipHeader(Uni2DAnimationClip a_rAnimationClip, Uni2DAnimationPlayer a_rAnimationPreviewPlayer, out AnimationGUIAction a_eAction, bool a_bCompactMode, bool a_bFolded, int iClipIndex = -1) { a_eAction = AnimationGUIAction.None; ///// Clip header ///// EditorGUILayout.BeginVertical(EditorStyles.textField); { if (a_bCompactMode) { ///// Top toolbar ///// EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.ExpandWidth(true)); { // ^ if (GUILayout.Button("\u25B2" /*"\u2191"*/, EditorStyles.toolbarButton, GUILayout.ExpandWidth(false))) { a_eAction = AnimationGUIAction.MoveUp; } // v if (GUILayout.Button("\u25BC" /*"\u2193"*/, EditorStyles.toolbarButton, GUILayout.ExpandWidth(false))) { a_eAction = AnimationGUIAction.MoveDown; } if (iClipIndex > -1) { if (GUILayout.Button("Clip #" + iClipIndex, EditorStyles.toolbarButton, GUILayout.ExpandWidth(true))) { EditorGUIUtility.PingObject(a_rAnimationClip.gameObject); } } else { GUILayout.FlexibleSpace( ); } // X if (GUILayout.Button("X", EditorStyles.toolbarButton, GUILayout.ExpandWidth(false))) { a_eAction = AnimationGUIAction.Close; } } EditorGUILayout.EndHorizontal( ); } /////////////// EditorGUILayout.Space( ); EditorGUILayout.BeginHorizontal( ); { Rect oClipTextureRect = GUILayoutUtility.GetRect(64.0f, 64.0f, 64.0f, 64.0f, GUILayout.ExpandWidth(false)); // Animation clip preview Uni2DEditorGUIUtils.DrawAnimationClipPreview(oClipTextureRect, a_rAnimationClip, a_rAnimationPreviewPlayer); // Clip settings EditorGUILayout.BeginVertical( ); { //string rName; float fFrameRate; Uni2DAnimationClip.WrapMode eWrapMode; // Name //rName = EditorGUILayout.TextField( "Clip Name", a_rAnimationClip.name ); EditorGUILayout.LabelField(a_rAnimationClip.name, EditorStyles.boldLabel); EditorGUI.BeginChangeCheck( ); { EditorGUI.BeginChangeCheck( ); { // Frame rate fFrameRate = EditorGUILayout.FloatField("Frame Rate", a_rAnimationClip.frameRate); // Wrap mode eWrapMode = (Uni2DAnimationClip.WrapMode)EditorGUILayout.EnumPopup("Wrap Mode", a_rAnimationClip.wrapMode); } if (EditorGUI.EndChangeCheck( )) { // Update animation players settings a_rAnimationPreviewPlayer.FrameRate = fFrameRate; a_rAnimationPreviewPlayer.WrapMode = eWrapMode; } } if (EditorGUI.EndChangeCheck( )) { //a_rAnimationClip.name = rName; a_rAnimationClip.frameRate = fFrameRate; a_rAnimationClip.wrapMode = eWrapMode; if (a_bCompactMode) { a_rAnimationClip.ApplySettings(Uni2DAnimationClip.AnimationClipRegeneration.RegenerateNothing); } EditorUtility.SetDirty(a_rAnimationClip); } // Clip length infos // TODO: refactor with AnimationPlayer int iClipFrameCount = a_rAnimationClip.FrameCount; int iWrappedFrameCount = iClipFrameCount; if (a_rAnimationClip.wrapMode == Uni2DAnimationClip.WrapMode.PingPong && iWrappedFrameCount > 2) { iWrappedFrameCount = (iWrappedFrameCount * 2 - 2); } float fClipLength = Mathf.Abs(iWrappedFrameCount / a_rAnimationClip.frameRate); EditorGUILayout.BeginHorizontal( ); { EditorGUILayout.LabelField(iClipFrameCount + " frame(s) = " + (iClipFrameCount != iWrappedFrameCount ? (iWrappedFrameCount + " wrapped frame(s) = ") : null ) + fClipLength + " sec. @ " + a_rAnimationClip.frameRate + " FPS", EditorStyles.miniLabel, GUILayout.ExpandWidth(false)); if (a_bCompactMode && GUILayout.Button("Edit", EditorStyles.miniButton, GUILayout.ExpandWidth(true))) { Selection.activeObject = a_rAnimationClip; } } EditorGUILayout.EndHorizontal( ); } EditorGUILayout.EndVertical( ); } EditorGUILayout.EndHorizontal( ); // Frame foldout if (!a_bCompactMode) { EditorGUILayout.BeginHorizontal( ); { a_bFolded = EditorGUILayout.Foldout(a_bFolded, GUIContent.none); } EditorGUILayout.EndHorizontal( ); } else { EditorGUILayout.Space( ); } } EditorGUILayout.EndVertical( ); return(a_bFolded); }
public static bool DisplayAnimationClipHeader(Uni2DAnimationClip a_rAnimationClip, Uni2DAnimationPlayer a_rAnimationPreviewPlayer, bool a_bFolded) { AnimationGUIAction eAction; return(Uni2DEditorGUIUtils.DoDisplayAnimationClipHeader(a_rAnimationClip, a_rAnimationPreviewPlayer, out eAction, false, a_bFolded)); }
// Displays the animation frame GUI // Returns the performed user action public static AnimationGUIAction DisplayAnimationFrame(Uni2DAnimationFrame a_rAnimationFrame, Uni2DTextureAtlas a_rGlobalAtlas, ref bool a_bEventFoldout) { AnimationGUIAction eAction = AnimationGUIAction.None; // Box EditorGUILayout.BeginVertical(EditorStyles.textField); { ///// Top toolbar ///// EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.ExpandWidth(true)); { // ^ if (GUILayout.Button("\u25B2" /*"\u2191"*/, EditorStyles.toolbarButton, GUILayout.ExpandWidth(false))) { eAction = AnimationGUIAction.MoveUp; } // v if (GUILayout.Button("\u25BC" /*"\u2193"*/, EditorStyles.toolbarButton, GUILayout.ExpandWidth(false))) { eAction = AnimationGUIAction.MoveDown; } // + ^ if (GUILayout.Button("+ \u25B2" /*"+ \u2191"*/, EditorStyles.toolbarButton, GUILayout.ExpandWidth(true))) { eAction = AnimationGUIAction.AddUp; } // X if (GUILayout.Button("X", EditorStyles.toolbarButton, GUILayout.ExpandWidth(false))) { eAction = AnimationGUIAction.Close; } } EditorGUILayout.EndHorizontal( ); /////////////// EditorGUILayout.Space( ); ///// Animation Frame box ///// EditorGUILayout.BeginHorizontal( ); { Texture2D rFrameTexture = a_rAnimationFrame.textureContainer; string rFrameTextureGUID = a_rAnimationFrame.textureContainer.GUID; bool bHasFrameTextureChanged; // Display frame texture on the left Rect oClipTextureRect = GUILayoutUtility.GetRect(64.0f, 64.0f, 64.0f, 64.0f, GUILayout.ExpandWidth(false)); EditorGUI.BeginChangeCheck( ); { rFrameTexture = (Texture2D)EditorGUI.ObjectField(oClipTextureRect, GUIContent.none, rFrameTexture, typeof(Texture2D), false); } bHasFrameTextureChanged = EditorGUI.EndChangeCheck( ); EditorGUILayout.BeginVertical(GUILayout.ExpandWidth(true)); { // Frame texture name GUILayout.Label(rFrameTexture != null ? rFrameTexture.name : "(No Texture)", EditorStyles.boldLabel, GUILayout.ExpandWidth(false)); // Frame Name a_rAnimationFrame.name = EditorGUILayout.TextField("Frame Name", a_rAnimationFrame.name); // Frame atlas EditorGUILayout.BeginHorizontal( ); { // Disable popup menu if global atlas is set EditorGUI.BeginDisabledGroup(a_rGlobalAtlas != null); { // Atlas popup string[] oTextureGUID = (rFrameTexture != null) ? new string[1] { rFrameTextureGUID } : new string[0]; EditorGUILayout.PrefixLabel("Use Atlas"); a_rAnimationFrame.atlas = Uni2DEditorGUIUtils.AtlasPopup(a_rAnimationFrame.atlas, oTextureGUID); } EditorGUI.EndDisabledGroup( ); // Atlas select button EditorGUI.BeginDisabledGroup(a_rAnimationFrame.atlas == null); { if (GUILayout.Button("Select", GUILayout.Width(80.0f))) { EditorGUIUtility.PingObject(a_rAnimationFrame.atlas.gameObject); } } EditorGUI.EndDisabledGroup( ); } EditorGUILayout.EndHorizontal( ); // Trigger? a_rAnimationFrame.triggerEvent = EditorGUILayout.Toggle("Trigger Event", a_rAnimationFrame.triggerEvent); // Event param a_bEventFoldout = EditorGUILayout.Foldout(a_bEventFoldout, "Frame Infos"); if (a_bEventFoldout) { Uni2DAnimationFrameInfos rFrameInfos = a_rAnimationFrame.frameInfos; ++EditorGUI.indentLevel; { rFrameInfos.stringInfo = EditorGUILayout.TextField("String Info", rFrameInfos.stringInfo); rFrameInfos.intInfo = EditorGUILayout.IntField("Int Info", rFrameInfos.intInfo); rFrameInfos.floatInfo = EditorGUILayout.FloatField("Float Info", rFrameInfos.floatInfo); rFrameInfos.objectInfo = EditorGUILayout.ObjectField("Object Info", rFrameInfos.objectInfo, typeof(Object), true); } --EditorGUI.indentLevel; } EditorGUILayout.Space( ); } EditorGUILayout.EndVertical( ); if (bHasFrameTextureChanged) { // Save texture in texture container, keep reference to the asset if not using an atlas a_rAnimationFrame.textureContainer = new Texture2DContainer(rFrameTexture, a_rGlobalAtlas == null); } } EditorGUILayout.EndHorizontal( ); /////////////// EditorGUILayout.Space( ); ///// Bottom toolbar ///// EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.ExpandWidth(true)); { // + v if (GUILayout.Button("+ \u25BC" /*"+ \u2193"*/, EditorStyles.toolbarButton, GUILayout.ExpandWidth(true))) { eAction = AnimationGUIAction.AddDown; } } EditorGUILayout.EndHorizontal( ); } EditorGUILayout.EndVertical( ); return(eAction); }