예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     deactivateByTime = GetComponentInParent <RFX4_DeactivateByTime>();
     startDelay       = GetComponentInParent <RFX4_StartDelay>();
     unfreezeTarget   = GetComponentInParent <UnfreezeTarget>();
 }
예제 #2
0
 void Start()
 {
     unfreezeTarget = GetComponentInParent <UnfreezeTarget>();
 }