public void ButtonDame() { GameObject piece; if (playerColor == Tile.Colors.Blanc) { piece = DameBlanc; } else { piece = DameNoir; } if (board.SpawnablePiece.Count < 3) { if (!board.SpawnablePiece.Contains(piece)) { board.SpawnablePiece.Add(piece); if (Ui.Piece1.sprite == null) { Ui.AddSprite("Dame", 1); } else if (Ui.Piece2.sprite == null) { Ui.AddSprite("Dame", 2); } else if (Ui.Piece3.sprite == null) { Ui.AddSprite("Dame", 3); } } } else { board.SpawnablePiece.Clear(); Ui.ClearSelection(); board.SpawnablePiece.Add(piece); Ui.AddSprite("Dame", 1); } }