public void SetIAPRewardIcon(UXSprite iconSprite, string uid) { IDataController dataController = Service.Get <IDataController>(); InAppPurchaseTypeVO inAppPurchaseTypeVO = dataController.Get <InAppPurchaseTypeVO>(uid); string rewardUid; if (Service.Get <CurrentPlayer>().Faction == FactionType.Empire) { rewardUid = inAppPurchaseTypeVO.RewardEmpire; } else { rewardUid = inAppPurchaseTypeVO.RewardRebel; } if (inAppPurchaseTypeVO.CurrencyType.Equals("hard") || inAppPurchaseTypeVO.CurrencyType.Equals("pack")) { UXUtils.SetupGeometryForIcon(iconSprite, inAppPurchaseTypeVO.CurrencyIconId); return; } RewardType rewardType = RewardType.Invalid; IGeometryVO config; Service.Get <RewardManager>().GetFirstRewardAssetName(rewardUid, ref rewardType, out config); RewardUtils.SetRewardIcon(iconSprite, config, AnimationPreference.NoAnimation); }
protected override void OnScreenLoaded() { this.InitButtons(); this.playerNameLabel = base.GetElement <UXLabel>("LabelPlayerName"); this.attacksRemainingLabel = base.GetElement <UXLabel>("LabelAttacksRemaining"); this.uplinksAvailableLabel = base.GetElement <UXLabel>("LabelUplinksAvailable"); this.factionSprite = base.GetElement <UXSprite>("SpriteFactionIcon"); this.factionDefaultSprite = base.GetElement <UXSprite>("SpriteFactionIconZero"); this.playerDetailTexture = base.GetElement <UXTexture>("TexturePlayerDetails"); StaticDataController staticDataController = Service.StaticDataController; TextureVO optional = staticDataController.GetOptional <TextureVO>("squadwars_playerdetails_bg"); if (optional != null) { this.playerDetailTexture.LoadTexture(optional.AssetName); } for (int i = 1; i <= 3; i++) { this.requirements.Add(base.GetElement <UXLabel>(string.Format("LabelStarRequirement{0}", i))); this.uplinks.Add(base.GetElement <UXSprite>(string.Format("SpriteUplink{0}", i))); this.checks.Add(base.GetElement <UXSprite>(string.Format("SpriteCheck{0}", i))); this.stars.Add(base.GetElement <UXElement>(string.Format("DamageStars{0}", i))); } this.RefreshView(); }
public void Init(FactionToggle factionToggle) { this.filterOptions = this.uxFactory.GetElement <UXElement>("FilterOptions"); this.filterBtn = this.uxFactory.GetElement <UXButton>("BtnFilter"); this.filterBtnLabel = this.uxFactory.GetElement <UXLabel>("LabelBtnFilter"); this.filterSprite = this.uxFactory.GetElement <UXSprite>("SpriteBtnFilterSymbol"); this.empireBtn = this.uxFactory.GetElement <UXCheckbox>("BtnEmpire"); this.empireBtnLabel = this.uxFactory.GetElement <UXLabel>("LabelBtnEmpire"); this.empireBtn.Selected = false; this.rebelBtn = this.uxFactory.GetElement <UXCheckbox>("BtnRebel"); this.rebelBtnLabel = this.uxFactory.GetElement <UXLabel>("LabelBtnRebel"); this.rebelBtn.Selected = false; this.bothBtn = this.uxFactory.GetElement <UXCheckbox>("BtnBoth"); this.bothBtnLabel = this.uxFactory.GetElement <UXLabel>("LabelBtnBoth"); this.bothBtn.Selected = true; Lang lang = Service.Lang; this.empireBtnLabel.Text = lang.Get("s_Empire", new object[0]); this.rebelBtnLabel.Text = lang.Get("s_Rebel", new object[0]); this.bothBtnLabel.Text = lang.Get("s_Both", new object[0]); this.filterBtn.OnClicked = new UXButtonClickedDelegate(this.FilterButtonClicked); this.empireBtn.OnSelected = new UXCheckboxSelectedDelegate(this.EmpireTabClicked); this.rebelBtn.OnSelected = new UXCheckboxSelectedDelegate(this.RebelTabClicked); this.bothBtn.OnSelected = new UXCheckboxSelectedDelegate(this.BothTabClicked); this.SelectFaction(factionToggle, false); }
protected override void OnScreenLoaded() { this.InitButtons(); UXLabel element = base.GetElement <UXLabel>("LabelItem1"); UXLabel element2 = base.GetElement <UXLabel>("LabelItem2"); UXLabel element3 = base.GetElement <UXLabel>("LabelItem3"); UXSprite element4 = base.GetElement <UXSprite>("SpriteRewardItem1"); UXSprite element5 = base.GetElement <UXSprite>("SpriteRewardItem2"); UXSprite element6 = base.GetElement <UXSprite>("SpriteRewardItem3"); this.characterSprite1 = base.GetElement <UXSprite>("SpriteCharacter1"); this.characterSprite2 = base.GetElement <UXSprite>("SpriteCharacter2"); this.itemLabels[0] = element; this.itemLabels[1] = element2; this.itemLabels[2] = element3; this.itemSprites[0] = element4; this.itemSprites[1] = element5; this.itemSprites[2] = element6; this.purchaseButton = base.GetElement <UXButton>("BtnPrimary"); this.purchaseButton.OnClicked = new UXButtonClickedDelegate(this.OnPurchaseButtonClicked); this.purchaseIAPButtonLabel = base.GetElement <UXLabel>("LabelBtnPrimary"); this.purchaseWithCurrencyButtonLabel = base.GetElement <UXLabel>("LabelBtnSecondary"); this.purchaseWithCurrencySprite = base.GetElement <UXSprite>("SpriteCurrency"); this.timerLabel = base.GetElement <UXLabel>("LabelTimer"); this.valueLabel = base.GetElement <UXLabel>("LabelValueStatement"); this.value2Label = base.GetElement <UXLabel>("LabelValueStatement2"); this.UpdateElements(); Animator component = base.Root.GetComponent <Animator>(); if (component != null) { component.SetTrigger("show"); } Service.Get <ViewTimeEngine>().RegisterClockTimeObserver(this, 1f); }
protected override void SetupControls() { base.GetElement <UXLabel>("TickerDialogSmall").Visible = false; this.titleLabel.Text = this.title; this.payButton.Visible = true; this.payButton.OnClicked = new UXButtonClickedDelegate(this.OnPayButtonClicked); UXUtils.SetupCostElements(this, "Cost", null, 0, 0, 0, this.crystals, false, null); if (this.multiItemSpriteNames != null && this.multiItemLabelTexts != null) { this.groupMultipleItems.Visible = true; this.centerLabel.Visible = false; this.rightLabel.Visible = false; this.multiItemMessageLabel.Text = this.message; this.sprite.Visible = false; this.textureImageInset.Enabled = false; if (this.multiItemTable != null && this.multiItemSpriteNames.Count == this.multiItemLabelTexts.Count) { this.multiItemTable.Clear(); int i = 0; int count = this.multiItemSpriteNames.Count; while (i < count) { string itemUid = i.ToString(); UXElement item = this.multiItemTable.CloneTemplateItem(itemUid); UXSprite subElement = this.multiItemTable.GetSubElement <UXSprite>(itemUid, "SpriteImageAndTextMultiple"); UXLabel subElement2 = this.multiItemTable.GetSubElement <UXLabel>(itemUid, "LabelItemImageAndTextMultiple"); UXUtils.SetupGeometryForIcon(subElement, this.multiItemSpriteNames[i]); subElement2.Text = this.multiItemLabelTexts[i]; this.multiItemTable.AddItem(item, i); i++; } } } }
protected override void OnScreenLoaded() { BuildingLookupController buildingLookupController = Service.BuildingLookupController; Service.UXController.HUD.Visible = false; this.InitButtons(); this.SetUIText(); this.LoadFx(); UXSprite element = base.GetElement <UXSprite>("SpriteInstructions"); BuildingTypeVO buildingTypeVO = null; if (this.isSpecialAttack) { if (buildingLookupController.HasStarshipCommand()) { FleetCommandNode head = buildingLookupController.FleetCommandNodeList.Head; buildingTypeVO = head.BuildingComp.BuildingType; } } else { buildingTypeVO = buildingLookupController.GetHighestAvailableBuildingVOForTroop((TroopTypeVO)this.subjectVO); } if (buildingTypeVO != null) { ProjectorConfig projectorConfig = ProjectorUtils.GenerateGeometryConfig(buildingTypeVO, element, false); projectorConfig.AnimPreference = AnimationPreference.AnimationPreferred; ProjectorUtils.GenerateProjector(projectorConfig); } else { element.Visible = false; } this.fadingOutSubject = false; }
protected override void InitLabels() { base.GetElement <UXLabel>("AttackerLabelGained").Visible = false; base.GetElement <UXLabel>("DefenderLabelAvailable").Visible = false; base.GetElement <UXLabel>("LabelDamage").Text = this.lang.Get("s_Damage", new object[0]); this.resultLabel = base.GetElement <UXLabel>("LabelBattleResult"); this.resultFailureTitleLabel = base.GetElement <UXLabel>("LabelMissionResultTitle"); this.troopsLabel = base.GetElement <UXLabel>("LabelTroops"); this.rewardLabel = base.GetElement <UXLabel>("LabelRewardSuccess"); this.rewardLabel.Visible = false; if (this.isNonAttackerReplayView) { base.GetElement <UXLabel>("TitleBarLabelStars").Text = this.lang.Get("s_Attacker_Earned", new object[0]); this.percentLabel = base.GetElement <UXLabel>("ReplayDamageAmount"); this.creditsLabel = base.GetElement <UXLabel>("AttackerLabelCurrencyValueHome"); this.materialLabel = base.GetElement <UXLabel>("AttackerLabelMaterialValueHome"); this.contrabandLabel = base.GetElement <UXLabel>("AttackerLabelContrabandValueHome"); this.replayLostCredits = base.GetElement <UXLabel>("DefenderLabelCurrencyValueHome"); this.replayLostMaterials = base.GetElement <UXLabel>("LabelLabelMaterialValueHome"); this.replayLostContraband = base.GetElement <UXLabel>("DefenderLabelContrabandValueHome"); this.replayAttackerName = base.GetElement <UXLabel>("AttackerLabelName"); this.replayDefenderName = base.GetElement <UXLabel>("DefenderLabelName"); this.replayAttackerTournamentRatingLabel = base.GetElement <UXLabel>("AttackerLabelTournamentMedals"); this.replayDefenderTournamentRatingLabel = base.GetElement <UXLabel>("LabelDefenderTournamentMedals"); this.replayAttackerTournamentRatingIcon = base.GetElement <UXSprite>("AttackerSpriteIcoTournamentMedals"); this.replayDefenderTournamentRatingIcon = base.GetElement <UXSprite>("LabelSpriteIcoDefenderTournamentMedals"); } else { this.percentLabel = base.GetElement <UXLabel>("LabelBattleDescription"); } base.InitLabels(); }
protected override void InitElements() { this.missionRewardGroup = base.GetElement <UXElement>("MissionRewards"); this.missionRewardGroup.Visible = false; this.squadBonusGroup = base.GetElement <UXElement>("SquadBonus"); this.squadBonusGroup.Visible = false; this.attackMedalsLabel = base.GetElement <UXLabel>("AttackerLabelMedals"); this.defendMedalsLabel = base.GetElement <UXLabel>("LabelDefenderMedals"); this.attackMedalsIcon = base.GetElement <UXSprite>("AttackerSpriteIcoMedals"); this.defendMedalsIcon = base.GetElement <UXSprite>("LabelSpriteIcoDefenderMedals"); if (this.isNonAttackerReplayView) { this.replayAttackerTournamentRating = base.GetElement <UXElement>("AttackerTournamentMedals"); this.replayDefenderTournamentRating = base.GetElement <UXElement>("DefenderTournamentMedals"); this.replayTitleBarResultLabel = base.GetElement <UXLabel>("TitleBarLabelResult"); } else { this.seizedLabel = base.GetElement <UXLabel>("LabelLootText"); this.seizedTable = base.GetElement <UXTable>("SeizedTable"); this.seizedTable.SetTemplateItem("SeizedTemplate"); base.InitStars(); } base.GetElement <UXElement>("MissionResult").Visible = false; }
private void SetupItemGrid() { this.itemGrid = base.GetElement <UXGrid>("UnlockItemsGrid"); this.itemGrid.SetTemplateItem("UnlockItemsTemplate"); BuildingLookupController buildingLookupController = Service.Get <BuildingLookupController>(); Dictionary <BuildingTypeVO, int> buildingsUnlockedBy = buildingLookupController.GetBuildingsUnlockedBy(this.headQuarter); int num = 0; foreach (KeyValuePair <BuildingTypeVO, int> current in buildingsUnlockedBy) { BuildingTypeVO key = current.get_Key(); int value = current.get_Value(); if (key.Type == BuildingType.Turret && key.BuildingRequirement != this.headQuarter.Uid) { if (num == 0) { num = value; } } else { string uid = key.Uid; UXElement item = this.itemGrid.CloneTemplateItem(uid); UXSprite subElement = this.itemGrid.GetSubElement <UXSprite>(uid, "SpriteItemImage"); ProjectorConfig projectorConfig = ProjectorUtils.GenerateBuildingConfig(key, subElement); projectorConfig.AnimPreference = AnimationPreference.AnimationPreferred; ProjectorUtils.GenerateProjector(projectorConfig); UXLabel subElement2 = this.itemGrid.GetSubElement <UXLabel>(uid, "LabelUnlockCount"); if (key.Type == BuildingType.Turret) { subElement2.Visible = false; } else { subElement2.Text = this.lang.Get("TROOP_MULTIPLIER", new object[] { value }); } this.itemGrid.AddItem(item, key.Order); } } UXElement item2 = this.itemGrid.CloneTemplateItem("TURRETS"); UXSprite subElement3 = this.itemGrid.GetSubElement <UXSprite>("TURRETS", "SpriteItemImage"); subElement3.Visible = false; UXLabel subElement4 = this.itemGrid.GetSubElement <UXLabel>("TURRETS", "LabelUnlockCount"); subElement4.Visible = false; UXLabel subElement5 = this.itemGrid.GetSubElement <UXLabel>("TURRETS", "LabelTurrets"); subElement5.Visible = true; subElement5.Text = this.lang.Get("HQ_UPGRADE_TURRETS_UNLOCKED", new object[] { num }); this.itemGrid.AddItem(item2, 99999999); this.itemGrid.RepositionItems(); this.itemGrid.Scroll((this.itemGrid.Count > 7) ? 0f : 0.5f); }
private void SetupDeployableShardProgress(string itemUID, ShardVO shard) { CurrentPlayer currentPlayer = Service.Get <CurrentPlayer>(); TroopUpgradeCatalog troopUpgradeCatalog = Service.Get <TroopUpgradeCatalog>(); StarshipUpgradeCatalog starshipUpgradeCatalog = Service.Get <StarshipUpgradeCatalog>(); UXSlider subElement = this.rewardsGrid.GetSubElement <UXSlider>(itemUID, "pBarRewardItemFrag"); UXSprite subElement2 = this.rewardsGrid.GetSubElement <UXSprite>(itemUID, "SpriteRewardItempBarFrag"); subElement.Visible = true; UXLabel subElement3 = this.rewardsGrid.GetSubElement <UXLabel>(itemUID, "LabelFragProgress"); UXElement subElement4 = this.rewardsGrid.GetSubElement <UXElement>(itemUID, "IconUpgrade"); IDeployableVO deployableVO; IDeployableVO byLevel; if (shard.TargetType == "specialAttack") { int nextLevel = currentPlayer.UnlockedLevels.Starships.GetNextLevel(shard.TargetGroupId); deployableVO = starshipUpgradeCatalog.GetByLevel(shard.TargetGroupId, nextLevel); byLevel = starshipUpgradeCatalog.GetByLevel(shard.TargetGroupId, nextLevel - 1); } else { int nextLevel = currentPlayer.UnlockedLevels.Troops.GetNextLevel(shard.TargetGroupId); deployableVO = troopUpgradeCatalog.GetByLevel(shard.TargetGroupId, nextLevel); byLevel = troopUpgradeCatalog.GetByLevel(shard.TargetGroupId, nextLevel - 1); } if (deployableVO == null) { subElement3.Text = this.lang.Get("MAX_LEVEL", new object[0]); subElement.Value = 1f; return; } bool flag = Service.Get <UnlockController>().IsMinLevelUnlocked(deployableVO); if (!flag) { deployableVO = byLevel; } int shardAmount = Service.Get <DeployableShardUnlockController>().GetShardAmount(deployableVO.UpgradeShardUid); int upgradeShardCount = deployableVO.UpgradeShardCount; subElement3.Text = this.lang.Get("FRACTION", new object[] { shardAmount, upgradeShardCount }); if (upgradeShardCount == 0) { Service.Get <StaRTSLogger>().ErrorFormat("CMS Error: Shards required for {0} is zero", new object[] { deployableVO.Uid }); return; } float sliderValue = (float)shardAmount / (float)upgradeShardCount; UXUtils.SetShardProgressBarValue(subElement, subElement2, sliderValue); subElement4.Visible = (flag && shardAmount >= upgradeShardCount); }
public static void SetupFragmentIconSprite(UXSprite fragmentSprite, int quality) { if (fragmentSprite != null) { fragmentSprite.Visible = true; fragmentSprite.SpriteName = string.Format("icoDataFragQ{0}", quality); } }
private void OnInfoClicked(UXButton button) { this.labelItemInfo.Visible = !this.labelItemInfo.Visible; this.buttonInfo.Visible = !this.labelItemInfo.Visible; UXSprite element = base.GetElement <UXSprite>((!this.useStorageGroup) ? "BldgImageFrame" : "BldgImageFrameStorage"); element.Visible = !this.labelItemInfo.Visible; }
private void OnInfoStorageClicked(UXButton button) { this.labelItemInfoStorage.Visible = !this.labelItemInfoStorage.Visible; this.buttonInfoStorage.Visible = !this.labelItemInfoStorage.Visible; UXSprite element = base.GetElement <UXSprite>("BldgImageFrameStorage"); element.Visible = !this.labelItemInfoStorage.Visible; }
private static void HideIconMinX(UXSprite icon, ref Vector3 minP) { if (icon != null) { icon.Visible = false; minP.x = Mathf.Min(minP.x, icon.LocalPosition.x); } }
protected override void OnScreenLoaded() { this.lockedSprite = base.GetElement <UXSprite>("SpriteIconTitleLockedPlanet"); this.InitLabels(); this.InitButtons(); this.SetupCurrentPlanetElements(); this.InitFeaturedRewardsGrid(); }
private void UpdateCurrentTournamentTier() { TournamentRank tournamentFinalRank = base.Player.TournamentProgress.GetTournamentFinalRank(this.currentTournamentVO.Uid); if (tournamentFinalRank != null && !string.IsNullOrEmpty(tournamentFinalRank.TierUid)) { this.OnTournamentRankUpdated(null, tournamentFinalRank, this.currentTournamentVO.Uid); } else { UXLabel arg_90_0 = this.endedTierLabel; string text = base.LangController.Get("CONFLICT_TIER_LOADING", new object[0]); this.inProgressTopTierLabel.Text = text; text = text; this.inProgressNextTierLabel.Text = text; text = text; this.inProgressCurrentTierLabel.Text = text; arg_90_0.Text = text; UXLabel arg_CD_0 = this.inProgressCurrentRewardLabel; text = base.LangController.Get("s_Loading", new object[0]); this.inProgressTopRewardLabel.Text = text; text = text; this.inProgressNextRewardLabel.Text = text; arg_CD_0.Text = text; UXSprite arg_131_0 = this.inProgressNextTierIconSprite; text = string.Empty; this.endedTierIconSprite.SpriteName = text; text = text; this.inProgressTopRewardSprite.SpriteName = text; text = text; this.inProgressNextRewardSprite.SpriteName = text; text = text; this.inProgressCurrentRewardSprite.SpriteName = text; text = text; this.inProgressTopTierIconSprite.SpriteName = text; text = text; this.inProgressCurrentTierIconSprite.SpriteName = text; arg_131_0.SpriteName = text; UXLabel arg_16B_0 = this.endedTierPercentLabel; text = string.Empty; this.inProgressTopTierPercentLabel.Text = text; text = text; this.inProgressNextTierPercentLabel.Text = text; text = text; this.inProgressCurrentTierPercentLabel.Text = text; arg_16B_0.Text = text; this.inProgressCurrentRewardItemCardBasic.Visible = false; this.inProgressCurrentRewardItemCardAdvanced.Visible = false; this.inProgressCurrentRewardItemCardElite.Visible = false; this.inProgressNextRewardItemCardBasic.Visible = false; this.inProgressNextRewardItemCardAdvanced.Visible = false; this.inProgressNextRewardItemCardElite.Visible = false; this.inProgressTopRewardItemCardBasic.Visible = false; this.inProgressTopRewardItemCardAdvanced.Visible = false; this.inProgressTopRewardItemCardElite.Visible = false; this.tournamentController.UpdatePlayerRank(new TournamentController.PlayerRankUpdatedCallback(this.OnTournamentRankUpdated), this.currentTournamentVO); } }
private void InitRewardsGrid() { this.rewardsGrid = base.GetElement <UXGrid>("GridRewardsList"); this.rewardsGrid.SetTemplateItem("TemplateRewards"); if (this.filteredFlyoutItems.Count == 0) { base.GetElement <UXElement>("PanelGroupRewardPreview").Visible = false; this.rewardsGrid.Visible = false; this.labelRewardChance.Visible = false; return; } int i = 0; int count = this.filteredFlyoutItems.Count; while (i < count) { CrateFlyoutItemVO crateFlyoutItemVO = this.filteredFlyoutItems[i]; string uid = crateFlyoutItemVO.Uid; UXElement uXElement = this.rewardsGrid.CloneTemplateItem(uid); UXLabel subElement = this.rewardsGrid.GetSubElement <UXLabel>(uid, "LabelChance"); subElement.Text = this.lang.Get(crateFlyoutItemVO.ListChanceString, new object[0]); UXLabel subElement2 = this.rewardsGrid.GetSubElement <UXLabel>(uid, "LabelRewardName"); subElement2.Text = this.lang.Get(crateFlyoutItemVO.ListDescString, new object[0]); UXElement subElement3 = this.rewardsGrid.GetSubElement <UXElement>(uid, "Group2Option"); UXSprite subElement4 = this.rewardsGrid.GetSubElement <UXSprite>(uid, "Sprite2OptionA"); UXLabel subElement5 = this.rewardsGrid.GetSubElement <UXLabel>(uid, "LabelConjunction"); UXSprite subElement6 = this.rewardsGrid.GetSubElement <UXSprite>(uid, "Sprite2OptionB"); UXSprite subElement7 = this.rewardsGrid.GetSubElement <UXSprite>(uid, "SpriteGridReward"); string[] listIcons = crateFlyoutItemVO.ListIcons; if (listIcons != null) { if (listIcons.Length == 1) { subElement7.SpriteName = listIcons[0]; subElement3.Visible = false; } else if (listIcons.Length == 2) { subElement4.SpriteName = listIcons[0]; subElement6.SpriteName = listIcons[1]; subElement5.Text = this.lang.Get("OR", new object[0]); subElement7.Visible = false; } } else { subElement3.Visible = false; subElement7.Visible = false; } this.UpdateRowHighlight(uid, false); UXButton uXButton = (UXButton)uXElement; uXButton.Tag = i; uXButton.OnClicked = new UXButtonClickedDelegate(this.OnGridItemButtonClicked); this.rewardsGrid.AddItem(uXElement, i); i++; } this.rewardsGrid.RepositionItems(); }
private void SetupProjectorWithUpdatedConfig(IGeometryVO geometryVO) { UXSprite frameSprite = this.projector.Config.FrameSprite; this.projector.Destroy(); ProjectorConfig config = ProjectorUtils.GenerateBuildingConfig(geometryVO as BuildingTypeVO, frameSprite); this.projector = ProjectorUtils.GenerateProjector(config); }
public void Initialize() { this.stashPanel = this.hud.GetElement <UXElement>("StashPanelHolder"); this.stashTray = this.hud.GetElement <UXSprite>("SpriteStashTray"); this.newJewelContainer = this.hud.GetElement <UXElement>("ContainerJewelBattleActivateStash"); this.InitLabels(); this.InitButtons(); this.InitGrid(); }
private static void SetSpriteAndVisibility(UXSprite sprite, string spriteName) { if (spriteName != null) { sprite.SpriteName = spriteName; sprite.Visible = true; return; } sprite.Visible = false; }
protected virtual void InitImages() { IGeometryVO imageGeometryConfig = this.GetImageGeometryConfig(); UXSprite element = base.GetElement <UXSprite>((!this.useStorageGroup) ? "BldgImageFrame" : "BldgImageFrameStorage"); ProjectorConfig projectorConfig = ProjectorUtils.GenerateBuildingConfig(imageGeometryConfig as BuildingTypeVO, element); projectorConfig.AnimPreference = AnimationPreference.AnimationAlways; this.projector = ProjectorUtils.GenerateProjector(projectorConfig); base.GetElement <UXSprite>("SpriteSquadSymbol").Visible = false; }
public override void Destroy() { base.Destroy(); Service.EventManager.UnregisterObserver(this, EventId.WarVictoryPointsUpdated); this.participantState = null; this.labelTroopTooltip = null; this.spritePoint1 = null; this.spritePoint2 = null; this.spritePoint3 = null; }
private void InitSymbolSelector() { this.containerSymbols = base.GetElement <UXElement>("ContainerSquadIcons"); UXLabel element = base.GetElement <UXLabel>("LabelSelectSymbolInner"); element.Text = this.lang.Get("SELECT_SQUAD_SYMBOL", new object[0]); UXLabel element2 = base.GetElement <UXLabel>("LabelSelectSymbol"); element2.Text = this.lang.Get("SELECT_SYMBOL", new object[0]); UXLabel element3 = base.GetElement <UXLabel>("LabelBtnConfirm"); element3.Text = this.lang.Get("s_Confirm", new object[0]); UXButton element4 = base.GetElement <UXButton>("BtnConfirm"); element4.OnClicked = new UXButtonClickedDelegate(this.OnConfirmSymbolClicked); UXButton element5 = base.GetElement <UXButton>("BtnSelectSymbol"); element5.OnClicked = new UXButtonClickedDelegate(this.OnShowSymbolsClicked); this.spriteSelectedSymbol = base.GetElement <UXSprite>("SpriteBtnSelectSymbol"); for (int i = 1; i <= 16; i++) { string name = string.Format("Toggle{0:D2}", new object[] { i }); string tag = string.Format("SquadSymbols_{0:D2}", new object[] { i }); UXCheckbox element6 = base.GetElement <UXCheckbox>(name); element6.Tag = tag; element6.OnSelected = new UXCheckboxSelectedDelegate(this.OnSymbolSelected); } string text; string text2; if (Service.Get <CurrentPlayer>().Faction == FactionType.Empire) { text = "MakerEmpire"; text2 = "MakerRebel"; } else { text = "MakerRebel"; text2 = "MakerEmpire"; } UXCheckbox element7 = base.GetElement <UXCheckbox>("Toggle" + text); element7.Tag = "SquadSymbols_" + text; element7.OnSelected = new UXCheckboxSelectedDelegate(this.OnSymbolSelected); UXCheckbox element8 = base.GetElement <UXCheckbox>("Toggle" + text2); element8.Visible = false; }
private void HideStickerVisuals(StoreTab tab) { string text = string.Format("Texture{0}Icon", tab.ToString()); string name = string.Format("Widget{0}Special", tab.ToString()); string text2 = string.Format("SpriteBannerGradient{0}Special", tab.ToString()); string text3 = string.Format("SpriteBanner{0}Special", tab.ToString()); string text4 = string.Format("LabelSee{0}Deals", tab.ToString()); string text5 = string.Format("SpriteSee{0}DealsStroke", tab.ToString()); string text6 = string.Format("SpriteSee{0}DealsIcon", tab.ToString()); string text7 = string.Format("SpriteBkgStrokeTab{0}", tab.ToString()); string text8 = string.Format("SpriteBkgDetailRightTab{0}", tab.ToString()); string text9 = string.Format("SpriteBkgDetailLeftTab{0}", tab.ToString()); string text10 = string.Format("SpriteBkgInnerGlowTab{0}", tab.ToString()); UXTexture optionalElement = this.parentStoreScreen.GetOptionalElement <UXTexture>(text); if (optionalElement != null && this.orginalTextureNames.ContainsKey(text)) { optionalElement.LoadTexture(this.orginalTextureNames[text]); } UXElement optionalElement2 = this.parentStoreScreen.GetOptionalElement <UXElement>(name); if (optionalElement2 != null) { optionalElement2.Visible = false; } UXSprite optionalElement3 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text2); this.RestoreOriginalSpriteColor(text2, optionalElement3); UXSprite optionalElement4 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text3); this.RestoreOriginalSpriteColor(text3, optionalElement4); UXLabel optionalElement5 = this.parentStoreScreen.GetOptionalElement <UXLabel>(text4); this.RestoreOriginalLabelColor(text4, optionalElement5); UXSprite optionalElement6 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text5); this.RestoreOriginalSpriteColor(text5, optionalElement6); UXSprite optionalElement7 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text6); this.RestoreOriginalSpriteColor(text6, optionalElement7); UXSprite optionalElement8 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text7); this.RestoreOriginalSpriteColor(text7, optionalElement8); UXSprite optionalElement9 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text8); this.RestoreOriginalSpriteColor(text8, optionalElement9); UXSprite optionalElement10 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text9); this.RestoreOriginalSpriteColor(text9, optionalElement10); UXSprite optionalElement11 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text10); this.RestoreOriginalSpriteColor(text10, optionalElement11); }
private static void AddBuffIcon(AbstractUXList list, string buffBaseId, int order, StaticDataController dc) { WarBuffVO warBuffVO = dc.Get <WarBuffVO>(buffBaseId); UXElement uXElement = list.CloneTemplateItem(buffBaseId); UXSprite uXSprite = uXElement as UXSprite; if (uXSprite != null) { uXSprite.SpriteName = warBuffVO.BuffIcon; } list.AddItem(uXElement, order); }
private void UpdateTierInfoUI(TournamentTierVO tierVO, float percentile, UXSprite sprite, UXLabel tierName, UXLabel tierPercent) { if (tierVO != null) { sprite.SpriteName = this.tournamentController.GetTierIconName(tierVO); tierName.Text = this.GetTierTitleString(tierVO); tierPercent.Text = base.LangController.Get("CONFLICT_TIER_PERCENTILE", new object[] { Math.Round((double)percentile, 2) }); } }
public LongPressView() { this.cams = Service.Get <CameraManager>(); this.time = Service.Get <ViewTimeEngine>(); this.uxc = Service.Get <UXController>(); this.preFadeDuration = GameConstants.EDIT_LONG_PRESS_PRE_FADE; this.fadeDuration = GameConstants.EDIT_LONG_PRESS_FADE; this.longPress = this.uxc.MiscElementsManager.CreateLongPress("LongPress", this.uxc.WorldAnchor); this.longPress.Visible = false; this.longPressFill = this.uxc.MiscElementsManager.GetChildElementSprite(this.longPress, "SpriteLongPressFill"); this.longPressBkg = this.uxc.MiscElementsManager.GetChildElementSprite(this.longPress, "SpriteLongPressBkg"); this.registered = false; }
private void CreateGenericTableButton(string btnID, string displayText, string spriteName, UXButtonClickedDelegate onClicked, int index) { UXButton uXButton = (UXButton)this.genericTransmissionButtonTable.CloneTemplateItem(btnID); uXButton.OnClicked = onClicked; UXLabel subElement = this.genericTransmissionButtonTable.GetSubElement <UXLabel>(btnID, "LabelBtnPrimary"); subElement.Text = displayText; UXSprite subElement2 = this.genericTransmissionButtonTable.GetSubElement <UXSprite>(btnID, "SpriteBkgPrimary"); subElement2.SpriteName = spriteName; this.genericTransmissionButtonTable.AddItem(uXButton, index); }
public override void OnScreenLoaded() { this.chatFilterPanel = this.screen.GetElement <UXElement>("ChatFilterOptionsPanel"); this.chatFilterPanel.Visible = false; this.chatShowAllBtn = this.screen.GetElement <UXCheckbox>("BtnShowAll"); this.chatShowAllBtn.Tag = ChatFilterType.ShowAll; this.chatShowAllBtn.OnSelected = new UXCheckboxSelectedDelegate(this.OnChatFilterSelected); this.chatShowMsgBtn = this.screen.GetElement <UXCheckbox>("BtnMessages"); this.chatShowMsgBtn.Tag = ChatFilterType.Messages; this.chatShowMsgBtn.OnSelected = new UXCheckboxSelectedDelegate(this.OnChatFilterSelected); this.chatShowRequestsBtn = this.screen.GetElement <UXCheckbox>("BtnRequests"); this.chatShowRequestsBtn.Tag = ChatFilterType.Requests; this.chatShowRequestsBtn.OnSelected = new UXCheckboxSelectedDelegate(this.OnChatFilterSelected); this.chatShowReplaysBtn = this.screen.GetElement <UXCheckbox>("BtnReplays"); this.chatShowReplaysBtn.Tag = ChatFilterType.Replays; this.chatShowReplaysBtn.OnSelected = new UXCheckboxSelectedDelegate(this.OnChatFilterSelected); this.chatShowUpdatesBtn = this.screen.GetElement <UXCheckbox>("BtnUpdates"); this.chatShowUpdatesBtn.Tag = ChatFilterType.Updates; this.chatShowUpdatesBtn.OnSelected = new UXCheckboxSelectedDelegate(this.OnChatFilterSelected); this.chatShowVideosBtn = this.screen.GetElement <UXCheckbox>("BtnVideos"); this.chatShowVideosBtn.Tag = ChatFilterType.Videos; this.chatShowVideosBtn.OnSelected = new UXCheckboxSelectedDelegate(this.OnChatFilterSelected); this.chatOpenFiltersButton = this.screen.GetElement <UXButton>("BtnFilterChat"); this.chatOpenFiltersButton.OnClicked = new UXButtonClickedDelegate(this.OnChatFilterButton); this.chatOpenFiltersLabel = this.screen.GetElement <UXLabel>("LabelBtnFilterChat"); this.chatFilterBG = this.screen.GetElement <UXSprite>("SpriteFilterBg"); this.chatFilterBGNoVideo = this.screen.GetElement <UXSprite>("SpriteFilterBg2"); if (GameConstants.IsMakerVideoEnabled()) { this.chatFilterBG.Visible = true; this.chatFilterBGNoVideo.Visible = false; this.chatShowVideosBtn.Visible = true; } else { this.chatFilterBG.Visible = false; this.chatFilterBGNoVideo.Visible = true; this.chatShowVideosBtn.Visible = false; } this.chatBadge = JewelControl.Create(this.screen, "SocialChat"); this.messageBadge = JewelControl.Create(this.screen, "Messages"); this.requestsBadge = JewelControl.Create(this.screen, "Requests"); this.replaysBadge = JewelControl.Create(this.screen, "Replays"); this.updatesBadge = JewelControl.Create(this.screen, "Updates"); this.videosBadge = JewelControl.Create(this.screen, "Videos"); SquadController squadController = Service.Get <SquadController>(); uint squadPlayerPref = this.GetSquadPlayerPref("ChatFilterType", 1u); squadController.StateManager.SetSquadScreenChatFilterType((ChatFilterType)squadPlayerPref); this.RefreshView(); }
public DeployableTroopControl(UXCheckbox troopCheckbox, UXLabel troopCountLabel, UXSprite dimmerSprite, UXElement optionalGlowSprite, UXElement optionalActivateFxSprite, GeometryProjector optionalGeometry, bool isHero, bool isStarship, string uid, UXElement equipmentFX) { this.IsHero = isHero; this.IsStarship = isStarship; this.DeployableUid = uid; this.TroopCheckbox = troopCheckbox; this.TroopCountLabel = troopCountLabel; this.AbilityState = HeroAbilityState.Dormant; this.cardDimmer = dimmerSprite; this.glowElement = optionalGlowSprite; this.abilityActivateFxSprite = optionalActivateFxSprite; this.geometry = optionalGeometry; this.EquipmentFX = equipmentFX; if (this.abilityActivateFxSprite != null) { this.abilityActivateFxSprite.Visible = false; } this.Enable(); if (this.EquipmentFX == null) { return; } StaticDataController staticDataController = Service.StaticDataController; if (this.IsEquipmentActiveOnDeployable(staticDataController, this.DeployableUid)) { EventManager eventManager = Service.EventManager; eventManager.RegisterObserver(this, EventId.WorldInTransitionComplete); eventManager.RegisterObserver(this, EventId.HoloCommScreenDestroyed, EventPriority.AfterDefault); this.observingStarshipEvents = this.IsStarship; this.observingTroopEquipmentEvents = !this.IsStarship; } if (this.IsHero) { EventManager eventManager2 = Service.EventManager; string ability = staticDataController.Get <TroopTypeVO>(this.DeployableUid).Ability; if (!string.IsNullOrEmpty(ability)) { TroopAbilityVO troopAbilityVO = staticDataController.Get <TroopAbilityVO>(ability); if (!troopAbilityVO.Auto) { this.totalCoolDownTime = (troopAbilityVO.CoolDownTime + troopAbilityVO.Duration) * 0.001f; eventManager2.RegisterObserver(this, EventId.HeroDeployed); eventManager2.RegisterObserver(this, EventId.HeroKilled); eventManager2.RegisterObserver(this, EventId.TroopAbilityDeactivate); eventManager2.RegisterObserver(this, EventId.TroopAbilityCoolDownComplete); this.observingHeroEvents = true; } } } }