public static void AddAction() { var theAction = Create<UTTransformGameObjectAction> (); var theScale = new UTVector3 (); theScale.Value = Vector3.one; theScale.UseExpression = false; theAction.scale = theScale; }
public static void AddAction() { var theAction = Create <UTTransformGameObjectAction> (); var theScale = new UTVector3(); theScale.Value = Vector3.one; theScale.UseExpression = false; theAction.scale = theScale; }