public static void AddAction()
    {
        var theAction = Create<UTTransformGameObjectAction> ();

        var theScale = new UTVector3 ();
        theScale.Value = Vector3.one;
        theScale.UseExpression = false;
        theAction.scale = theScale;
    }
    public static void AddAction()
    {
        var theAction = Create <UTTransformGameObjectAction> ();

        var theScale = new UTVector3();

        theScale.Value         = Vector3.one;
        theScale.UseExpression = false;
        theAction.scale        = theScale;
    }