/// <summary>
 /// Create a new UM_ScreenFunctions object.
 /// </summary>
 /// <param name="screenFunctionCode">Initial value of ScreenFunctionCode.</param>
 /// <param name="screenId">Initial value of ScreenId.</param>
 /// <param name="functionName">Initial value of FunctionName.</param>
 /// <param name="isActive">Initial value of IsActive.</param>
 /// <param name="functionorderID">Initial value of FunctionorderID.</param>
 public static UM_ScreenFunctions CreateUM_ScreenFunctions(string screenFunctionCode, int screenId, string functionName, bool isActive, int functionorderID)
 {
     UM_ScreenFunctions uM_ScreenFunctions = new UM_ScreenFunctions();
     uM_ScreenFunctions.ScreenFunctionCode = screenFunctionCode;
     uM_ScreenFunctions.ScreenId = screenId;
     uM_ScreenFunctions.FunctionName = functionName;
     uM_ScreenFunctions.IsActive = isActive;
     uM_ScreenFunctions.FunctionorderID = functionorderID;
     return uM_ScreenFunctions;
 }
 /// <summary>
 /// There are no comments for UM_ScreenFunctions in the schema.
 /// </summary>
 public void AddToUM_ScreenFunctions(UM_ScreenFunctions uM_ScreenFunctions)
 {
     base.AddObject("UM_ScreenFunctions", uM_ScreenFunctions);
 }