/// <summary> /// Create a new UM_ScreenFunctions object. /// </summary> /// <param name="screenFunctionCode">Initial value of ScreenFunctionCode.</param> /// <param name="screenId">Initial value of ScreenId.</param> /// <param name="functionName">Initial value of FunctionName.</param> /// <param name="isActive">Initial value of IsActive.</param> /// <param name="functionorderID">Initial value of FunctionorderID.</param> public static UM_ScreenFunctions CreateUM_ScreenFunctions(string screenFunctionCode, int screenId, string functionName, bool isActive, int functionorderID) { UM_ScreenFunctions uM_ScreenFunctions = new UM_ScreenFunctions(); uM_ScreenFunctions.ScreenFunctionCode = screenFunctionCode; uM_ScreenFunctions.ScreenId = screenId; uM_ScreenFunctions.FunctionName = functionName; uM_ScreenFunctions.IsActive = isActive; uM_ScreenFunctions.FunctionorderID = functionorderID; return uM_ScreenFunctions; }
/// <summary> /// There are no comments for UM_ScreenFunctions in the schema. /// </summary> public void AddToUM_ScreenFunctions(UM_ScreenFunctions uM_ScreenFunctions) { base.AddObject("UM_ScreenFunctions", uM_ScreenFunctions); }