/// <summary> /// 清除子物体下的child选项 /// </summary> /// <param name="callBack"></param> public void CleanGridChild(UnityAction callBack = null) { UIUtil.CleanAllChild(grid, callBack); }
/// <summary> /// 清除子物体下的child选项 /// </summary> /// <param name="callBack"></param> public void CleanGridChild(UnityAction callBack = null) { UIUtil.CleanAllChild(grid, callBack); }