예제 #1
0
파일: MainMenu.cs 프로젝트: bradleat/trafps
 public override void Draw(GameTime gameTime)
 {
     title.Draw(new Vector2(0, 0));
     chara.Draw();
     UIRenderer.Render();
     base.Draw(gameTime);
 }
예제 #2
0
        public override void Draw(GameTime gameTime)
        {
            //SpriteRenderer.Begin();

            spRend.Draw();
            //SpriteRenderer.End();
            UIRenderer.Render();
            base.Draw(gameTime);
        }
예제 #3
0
 private void RenderUI(ITexture2D texture, UI ui)
 {
     uiRenderer.Render(texture, ui.GetUIElements());
 }