예제 #1
0
 public override void StartLoad(string UIName, UIOpenScreenParameterBase param = null)
 {
     mStrUIName = UIName;
     mOpenParam = param;
     ResourcesMgr.GetInstance().LoadAsset <GameObject>("InputListener", InputListenerLoadComplete);
     ResourcesMgr.GetInstance().LoadAsset <GameObject>(UIName, PanelLoadComplete);
 }
예제 #2
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 public MainCityScreen(UIOpenScreenParameterBase param = null) : base(UIConst.UIMainCity, param)
 {
 }
예제 #3
0
 public TaskScreen(UIOpenScreenParameterBase param = null) : base(UIConst.UITask, param)
 {
 }
예제 #4
0
    GuildInfoSubScreen mSubInfo;     // 公会详情界面逻辑

    public GuildScreen(UIOpenScreenParameterBase param = null) : base(UIConst.UIGuild)
    {
    }
예제 #5
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 public MoneyScreen(UIOpenScreenParameterBase param = null) : base(UIConst.UIMoney, param)
 {
 }
예제 #6
0
 public ScreenBase(string UIName, UIOpenScreenParameterBase param = null)
 {
 }
예제 #7
0
 public AttributeScreen(UIOpenScreenParameterBase param = null) : base(UIConst.UIAttribute, param)
 {
 }