예제 #1
0
    // Use this for initialization
    public virtual void Start()
    {
        utool = NodeSystemEssentials.uiMove_Tool;
        tcc   = selectButton.gameObject.GetComponent <ToggleColorChanger>();

        selectButton.onValueChanged.AddListener(toggleTask);
    }
예제 #2
0
 void Awake() {
     keyboardController = GameObject.FindGameObjectWithTag("Keyboard").GetComponent<KeyboardController>();
     uiMove_Tool = GameObject.FindGameObjectWithTag("SelectedObj").GetComponent<UIMove_Tool>();
 }
예제 #3
0
    // Use this for initialization
    public virtual void Start() {
        utool = NodeSystemEssentials.uiMove_Tool;
        tcc = selectButton.gameObject.GetComponent<ToggleColorChanger>();

        selectButton.onValueChanged.AddListener(toggleTask);
    }
예제 #4
0
 void Awake()
 {
     keyboardController = GameObject.FindGameObjectWithTag("Keyboard").GetComponent <KeyboardController>();
     uiMove_Tool        = GameObject.FindGameObjectWithTag("SelectedObj").GetComponent <UIMove_Tool>();
 }