// Use this for initialization public virtual void Start() { utool = NodeSystemEssentials.uiMove_Tool; tcc = selectButton.gameObject.GetComponent <ToggleColorChanger>(); selectButton.onValueChanged.AddListener(toggleTask); }
void Awake() { keyboardController = GameObject.FindGameObjectWithTag("Keyboard").GetComponent<KeyboardController>(); uiMove_Tool = GameObject.FindGameObjectWithTag("SelectedObj").GetComponent<UIMove_Tool>(); }
// Use this for initialization public virtual void Start() { utool = NodeSystemEssentials.uiMove_Tool; tcc = selectButton.gameObject.GetComponent<ToggleColorChanger>(); selectButton.onValueChanged.AddListener(toggleTask); }
void Awake() { keyboardController = GameObject.FindGameObjectWithTag("Keyboard").GetComponent <KeyboardController>(); uiMove_Tool = GameObject.FindGameObjectWithTag("SelectedObj").GetComponent <UIMove_Tool>(); }