void Start()
    {
        //加载场景UI
        UIInitSceneView initUI = UISceneCtrl.Instance.Load(UISceneType.Init).GetComponent <UIInitSceneView>();

        initUI.SetUI(GlobalInit.Instance.IsPlaySound);
        initUI.OnClickStartGameBtn = OnClickStartGameBtn;
        initUI.OnClickAudioBtn     = OnClickAudioBtn;
        //模拟点击播放声音按钮
        OnClickAudioBtn(GlobalInit.Instance.IsPlaySound);
    }
예제 #2
0
    void Start()
    {
        //克隆InitViewScene
        GameObject initClone = UISceneCtrl.GetInstance.LoadScene(SceneType.Init);

        //从场景上的到View
        m_InitView = initClone.GetComponent <UIInitSceneView>();

        m_InitView.m_imgLog.transform.localPosition = Vector3.up * 1000;

        //Log图标的动画
        LogAnimation();
    }