public TotalProgressFactory(IProgressUiFactory progressUiFactory, bool showProgress, int loadOperationThresholdForProgressDisplay, IExceptionLogger exceptionLogger) { _progressUiFactory = progressUiFactory; _exceptionLogger = exceptionLogger; LoadOperationThresholdForProgressDisplay = loadOperationThresholdForProgressDisplay; ShowProgress = showProgress; }
public TotalProgressLogger(IProgressUiFactory uiFactory, IExceptionLogger exceptionLogger) { _exceptionLogger = exceptionLogger; _progressUi = uiFactory.Create (3 * c_SingleStepTotal); }
public TotalProgressContext(IProgressUiFactory progressUiFactory, int loadOperationThresholdForProgressDisplay, IExceptionLogger exceptionLogger) { _progressUiFactory = progressUiFactory; _loadOperationThresholdForProgressDisplay = loadOperationThresholdForProgressDisplay; _exceptionLogger = exceptionLogger; }
public TotalProgressLogger(IProgressUiFactory uiFactory, IExceptionLogger exceptionLogger) { _exceptionLogger = exceptionLogger; _progressUi = uiFactory.Create(3 * c_SingleStepTotal); }
public TotalProgressLogger(IProgressUiFactory uiFactory, IExceptionLogger exceptionLogger, int chunkCount) { _exceptionLogger = exceptionLogger; _progressUi = uiFactory.Create(chunkCount * 3); }