static int AddNewElementListener(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UIGrid obj = (UIGrid)ToLua.CheckObject <UIGrid>(L, 1); UnityEngine.Events.UnityAction <UnityEngine.GameObject> arg0 = (UnityEngine.Events.UnityAction <UnityEngine.GameObject>)ToLua.CheckDelegate <UnityEngine.Events.UnityAction <UnityEngine.GameObject> >(L, 2); obj.AddNewElementListener(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }