예제 #1
0
    IEnumerator PlayGullDelayed(float _timeDelay)
    {
        WaitForSeconds wait = new WaitForSeconds(_timeDelay);

        yield return(wait);

        UIAudioSource.PlayOneShot(gullSound, 0.15f);
    }
예제 #2
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 public void AudioWall()
 {
     UIAudioSource.PlayOneShot(wall);
 }
예제 #3
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 public void AudioCoins()
 {
     UIAudioSource.PlayOneShot(coin);
 }
예제 #4
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 public void AudioBtnBack()
 {
     UIAudioSource.PlayOneShot(buttonBack);
 }
예제 #5
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 public void AudioBtnDef()
 {
     UIAudioSource.PlayOneShot(buttonDefault);
 }
예제 #6
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 public void SoundClaimGift()
 {
     UIAudioSource.PlayOneShot(claimGift);
 }