예제 #1
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (TrainerId != 0L)
            {
                hash ^= TrainerId.GetHashCode();
            }
            if (TrainerKind != 0)
            {
                hash ^= TrainerKind.GetHashCode();
            }
            if (ScoutMethod != 0)
            {
                hash ^= ScoutMethod.GetHashCode();
            }
            if (Exclusivity != 0L)
            {
                hash ^= Exclusivity.GetHashCode();
            }
            if (TrainerBaseId != 0)
            {
                hash ^= TrainerBaseId.GetHashCode();
            }
            if (Type != 0)
            {
                hash ^= Type.GetHashCode();
            }
            if (Rarity != 0)
            {
                hash ^= Rarity.GetHashCode();
            }
            if (Role != 0)
            {
                hash ^= Role.GetHashCode();
            }
            if (MonsterId != 0UL)
            {
                hash ^= MonsterId.GetHashCode();
            }
            if (Move1Id != 0)
            {
                hash ^= Move1Id.GetHashCode();
            }
            if (Move2Id != 0)
            {
                hash ^= Move2Id.GetHashCode();
            }
            if (Move3Id != 0)
            {
                hash ^= Move3Id.GetHashCode();
            }
            if (Move4Id != 0)
            {
                hash ^= Move4Id.GetHashCode();
            }
            if (Weakness != 0)
            {
                hash ^= Weakness.GetHashCode();
            }
            if (StoryQuest != 0UL)
            {
                hash ^= StoryQuest.GetHashCode();
            }
            if (U16 != 0)
            {
                hash ^= U16.GetHashCode();
            }
            if (Passive1Id != 0)
            {
                hash ^= Passive1Id.GetHashCode();
            }
            if (Passive2Id != 0)
            {
                hash ^= Passive2Id.GetHashCode();
            }
            if (Passive3Id != 0)
            {
                hash ^= Passive3Id.GetHashCode();
            }
            if (Passive4Id != 0)
            {
                hash ^= Passive4Id.GetHashCode();
            }
            if (TeamSkill1Id != 0)
            {
                hash ^= TeamSkill1Id.GetHashCode();
            }
            if (TeamSkill2Id != 0)
            {
                hash ^= TeamSkill2Id.GetHashCode();
            }
            if (TeamSkill3Id != 0)
            {
                hash ^= TeamSkill3Id.GetHashCode();
            }
            if (TeamSkill4Id != 0)
            {
                hash ^= TeamSkill4Id.GetHashCode();
            }
            if (TeamSkill5Id != 0)
            {
                hash ^= TeamSkill5Id.GetHashCode();
            }
            if (U26 != 0)
            {
                hash ^= U26.GetHashCode();
            }
            if (U27 != 0)
            {
                hash ^= U27.GetHashCode();
            }
            if (Number != 0)
            {
                hash ^= Number.GetHashCode();
            }
            if (ScheduleId.Length != 0)
            {
                hash ^= ScheduleId.GetHashCode();
            }
            if (ExScheduleId.Length != 0)
            {
                hash ^= ExScheduleId.GetHashCode();
            }
            if (_unknownFields != null)
            {
                hash ^= _unknownFields.GetHashCode();
            }
            return(hash);
        }
예제 #2
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (DeckPresetId != 0)
            {
                hash ^= DeckPresetId.GetHashCode();
            }
            if (Character1Id != 0L)
            {
                hash ^= Character1Id.GetHashCode();
            }
            if (Trainer1Id != 0L)
            {
                hash ^= Trainer1Id.GetHashCode();
            }
            if (U4 != 0)
            {
                hash ^= U4.GetHashCode();
            }
            if (U5 != 0)
            {
                hash ^= U5.GetHashCode();
            }
            if (U6 != 0)
            {
                hash ^= U6.GetHashCode();
            }
            if (U7 != 0)
            {
                hash ^= U7.GetHashCode();
            }
            if (U8 != 0)
            {
                hash ^= U8.GetHashCode();
            }
            if (U9 != 0)
            {
                hash ^= U9.GetHashCode();
            }
            if (Character2Id != 0L)
            {
                hash ^= Character2Id.GetHashCode();
            }
            if (Trainer2Id != 0L)
            {
                hash ^= Trainer2Id.GetHashCode();
            }
            if (U14 != 0)
            {
                hash ^= U14.GetHashCode();
            }
            if (U15 != 0)
            {
                hash ^= U15.GetHashCode();
            }
            if (U16 != 0)
            {
                hash ^= U16.GetHashCode();
            }
            if (U17 != 0)
            {
                hash ^= U17.GetHashCode();
            }
            if (U18 != 0)
            {
                hash ^= U18.GetHashCode();
            }
            if (U19 != 0)
            {
                hash ^= U19.GetHashCode();
            }
            if (Character3Id != 0L)
            {
                hash ^= Character3Id.GetHashCode();
            }
            if (Trainer3Id != 0L)
            {
                hash ^= Trainer3Id.GetHashCode();
            }
            if (U24 != 0)
            {
                hash ^= U24.GetHashCode();
            }
            if (U25 != 0)
            {
                hash ^= U25.GetHashCode();
            }
            if (U26 != 0)
            {
                hash ^= U26.GetHashCode();
            }
            if (U27 != 0)
            {
                hash ^= U27.GetHashCode();
            }
            if (U28 != 0)
            {
                hash ^= U28.GetHashCode();
            }
            if (U29 != 0)
            {
                hash ^= U29.GetHashCode();
            }
            if (Item1Id != 0L)
            {
                hash ^= Item1Id.GetHashCode();
            }
            if (U33 != 0)
            {
                hash ^= U33.GetHashCode();
            }
            if (U34 != 0)
            {
                hash ^= U34.GetHashCode();
            }
            if (Item2Id != 0L)
            {
                hash ^= Item2Id.GetHashCode();
            }
            if (U36 != 0)
            {
                hash ^= U36.GetHashCode();
            }
            if (U37 != 0)
            {
                hash ^= U37.GetHashCode();
            }
            if (Item3Id != 0L)
            {
                hash ^= Item3Id.GetHashCode();
            }
            if (U39 != 0)
            {
                hash ^= U39.GetHashCode();
            }
            if (U40 != 0)
            {
                hash ^= U40.GetHashCode();
            }
            if (_unknownFields != null)
            {
                hash ^= _unknownFields.GetHashCode();
            }
            return(hash);
        }
예제 #3
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (BattleParameterId != 0)
            {
                hash ^= BattleParameterId.GetHashCode();
            }
            if (BattleNameJp.Length != 0)
            {
                hash ^= BattleNameJp.GetHashCode();
            }
            if (U3 != 0)
            {
                hash ^= U3.GetHashCode();
            }
            if (U4 != 0)
            {
                hash ^= U4.GetHashCode();
            }
            if (U5 != 0)
            {
                hash ^= U5.GetHashCode();
            }
            if (U6 != 0)
            {
                hash ^= U6.GetHashCode();
            }
            if (U7 != 0)
            {
                hash ^= U7.GetHashCode();
            }
            if (U8 != 0)
            {
                hash ^= U8.GetHashCode();
            }
            if (U9 != 0)
            {
                hash ^= U9.GetHashCode();
            }
            if (U10 != 0)
            {
                hash ^= U10.GetHashCode();
            }
            if (U11 != 0)
            {
                hash ^= U11.GetHashCode();
            }
            if (U12 != 0)
            {
                hash ^= U12.GetHashCode();
            }
            if (U13 != 0)
            {
                hash ^= U13.GetHashCode();
            }
            if (U14 != 0)
            {
                hash ^= U14.GetHashCode();
            }
            if (U15 != 0)
            {
                hash ^= U15.GetHashCode();
            }
            if (U16 != 0)
            {
                hash ^= U16.GetHashCode();
            }
            if (U17 != 0)
            {
                hash ^= U17.GetHashCode();
            }
            if (NpcUnitId1 != 0)
            {
                hash ^= NpcUnitId1.GetHashCode();
            }
            if (NpcUnitId2 != 0)
            {
                hash ^= NpcUnitId2.GetHashCode();
            }
            if (NpcUnitId3 != 0)
            {
                hash ^= NpcUnitId3.GetHashCode();
            }
            if (BackgroundId != 0)
            {
                hash ^= BackgroundId.GetHashCode();
            }
            if (TrainerNameId.Length != 0)
            {
                hash ^= TrainerNameId.GetHashCode();
            }
            if (U23 != 0)
            {
                hash ^= U23.GetHashCode();
            }
            if (U24 != 0)
            {
                hash ^= U24.GetHashCode();
            }
            if (U25 != 0)
            {
                hash ^= U25.GetHashCode();
            }
            if (U26 != 0)
            {
                hash ^= U26.GetHashCode();
            }
            if (U27 != 0)
            {
                hash ^= U27.GetHashCode();
            }
            if (U28 != 0)
            {
                hash ^= U28.GetHashCode();
            }
            if (_unknownFields != null)
            {
                hash ^= _unknownFields.GetHashCode();
            }
            return(hash);
        }