// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.R)) { Tut_Potion_controls.makePotion(InventoryController.colourNames.Red); } if (Input.GetKeyDown(KeyCode.B)) { Tut_Potion_controls.makePotion(InventoryController.colourNames.Blue); } if (Input.GetKeyDown(KeyCode.Y)) { Tut_Potion_controls.makePotion(InventoryController.colourNames.Yellow); } if (Input.GetKeyDown(KeyCode.G)) { Tut_Potion_controls.makePotion(InventoryController.colourNames.Green); } if (Input.GetKeyDown(KeyCode.Space)) { turnTick.onTurnTick(); } }
void throwPotion() { if (clickedCards[0].thisMaterial.name == "Root") { tutorialPotionsController.makePotion(Color.red); } else if (clickedCards[0].thisMaterial.name == "Ore") { tutorialPotionsController.makePotion(Color.yellow); } else if (clickedCards[0].thisMaterial.name == "Mushroom") { tutorialPotionsController.makePotion(Color.blue); } else if (clickedCards[0].thisMaterial.name == "Herb") { tutorialPotionsController.makePotion(Color.green); } }