예제 #1
0
        void OnTriggerStay2D(Collider2D collider2d)
        {
            var e = new TriggerStay2DEvent(egoComponent, collider2d.gameObject.GetComponent <EgoComponent>(),
                                           collider2d);

            EgoEvents <TriggerStay2DEvent> .AddEvent(e);
        }
예제 #2
0
 void OnTriggerStay2D( Collider2D collider2d )
 {
     var e = new TriggerStay2DEvent(egoComponent, collider2d.gameObject.GetComponent<EgoComponent>(), collider2d);
     EgoEvents<TriggerStay2DEvent>.AddEvent( e );
 }