예제 #1
0
 void DestoryDialogCallBack(object o)
 {
     m_parent.SetEnableQuality(false);
     m_parent.UpReSetUI();
     WndManager.DestoryDialog <TrapUpStarWnd>();
 }
예제 #2
0
 private void BtnClose_OnClickEventHandler(UIButton sender)
 {
     m_parent.SetEnableQuality(false);
     WndEffects.DoCloseWndEffect(gameObject, DestoryDialogCallBack);
 }