// Start is called before the first frame update void Start() { modeManager = GetComponent <ModeManager>(); transformationModeController = GetComponent <TransformationModeController>(); }
private bool isActivate = true; // StarSystemを使用可能か private void Start() { asteroadModeController = GetComponent <AsteroadModeController>(); transformationModeController = GetComponent <TransformationModeController>(); }