/// <summary> /// Engine Package /// </summary> public static bool IsReadPrefab(TransferInstructionFlags flags) { return(!flags.IsUnknown1() && !flags.IsSerializeForPrefabSystem()); }
/// <summary> /// Engine Package /// </summary> public static bool IsReadPrefab(TransferInstructionFlags flags) { return(!flags.IsUnknown1() && !flags.IsSerializeForPrefabSystem()); }