예제 #1
0
 public static bool IsReadHideFlag(TransferInstructionFlags flags)
 {
     return(!flags.IsSerializeGameRelease() && !flags.IsSerializeForPrefabSystem());
 }
예제 #2
0
 /// <summary>
 /// Engine Package
 /// </summary>
 public static bool IsReadPrefab(TransferInstructionFlags flags)
 {
     return(!flags.IsUnknown1() && !flags.IsSerializeForPrefabSystem());
 }