예제 #1
0
    void Start()
    {
        //Test();
        trailGenerator = new TrailGenerator();

        /*for(int i = 0; i < trailGenerator.TrailSpots.Count; i++)
         * {
         *  Debug.Log(trailGenerator.TrailSpots[i].SpotName);
         * }*/

        slotGenerator  = new SlotGenerator();
        hikerGenerator = new HikerGenerator();
        SetGame();
    }
예제 #2
0
        void Awake()
        {
            if (m_momentumSlider != null)
            {
                m_momentumText = m_momentumSlider.GetComponentInChildren <Text>();
            }

            if (m_momentumSlider != null)
            {
                m_momentumSlider.value    = Momentum;
                m_momentumSlider.maxValue = MaxMomentum;
            }

            m_trailGenerator = GetComponent <TrailGenerator>();

            UpdateText();
        }
예제 #3
0
 void Awake()
 {
     m_trail_generator = GetComponent <TrailGenerator>();
     m_rigidbody       = GetComponent <Rigidbody2D>();
 }