public override bool DestroyTower(Tower tower, Game game) { if (base.DestroyTower(tower, game)) { ClientTower targetTower = tower as ClientTower; towerManager.DestroyTowerInstance(targetTower); return(true); } else { return(false); } }
public override bool DestroyTower(Tower tower, Game game) { if (base.DestroyTower(tower, game)) { ClientTower targetTower = tower as ClientTower; towerManager.DestroyTowerInstance(targetTower); return(true); } else { return(false); } }