public DirectXUi(IGame game, WorldContainer worldContainer) { #if GPU_DEBUG SharpDX.Configuration.EnableObjectTracking = true; #endif _game = game; _worldContainer = worldContainer; _timer = new Toolkit.Timer(); _notificationResolver = new NotificationResolver(); }
public DirectXUi(IGame game, WorldContainer worldContainer) { #if GPU_DEBUG SharpDX.Configuration.EnableObjectTracking = true; #endif _game = game; _worldContainer = worldContainer; _timer = new Toolkit.Timer(); _notificationResolver = new NotificationResolver(); }