Esempio n. 1
0
        public DirectXUi(IGame game, WorldContainer worldContainer)
        {
#if GPU_DEBUG
            SharpDX.Configuration.EnableObjectTracking = true;
#endif
            _game                 = game;
            _worldContainer       = worldContainer;
            _timer                = new Toolkit.Timer();
            _notificationResolver = new NotificationResolver();
        }
Esempio n. 2
0
 public DirectXUi(IGame game, WorldContainer worldContainer)
 {
     #if GPU_DEBUG
     SharpDX.Configuration.EnableObjectTracking = true;
     #endif
     _game = game;
     _worldContainer = worldContainer;
     _timer = new Toolkit.Timer();
     _notificationResolver = new NotificationResolver();
 }