public void CloseMap() { map = null; mapController.CloseMap(); shipPannelController.ClearShips(); mapInformationSetting.SetActive(false); path = ""; hasModification = false; toolSelector.DeselectCurrentTool(); }
// Update is called once per frame void Update() { IMapEditorTool mapEditorTool = toolSelector.toolSelected; // Mouse left click if (Input.GetMouseButtonDown(0)) { // If the event is responded by UI elements, do not respond again. if (EventSystem.current.IsPointerOverGameObject()) { return; } // Respond click if (mapEditorTool != null) { mapEditorTool.RespondMouseLeftClick(); } else { SelectClicked(); } } // Mouse left click up if (Input.GetMouseButtonUp(0)) { // If the event is responded by UI elements, do not respond again. if (EventSystem.current.IsPointerOverGameObject()) { return; } // Respond click if (mapEditorTool != null) { mapEditorTool.RespondMouseLeftUp(); } } // Mouse right click if (Input.GetMouseButtonDown(1)) { // If the event is responded by UI elements, do not respond again. if (EventSystem.current.IsPointerOverGameObject()) { return; } // Respond click if (mapEditorTool != null) { if (mapEditorTool.CanDestroy()) { toolSelector.DeselectCurrentTool(); } else { mapEditorTool.RespondMouseRightClick(); } } else { DeselectAll(); } } // Mouse move if (Input.GetAxis("Mouse X") != 0 || Input.GetAxis("Mouse Y") != 0) { if (mapEditorTool != null) { mapEditorTool.RespondMouseMove( Input.GetAxis("Mouse X"), Input.GetAxis("Mouse Y")); } } }