private void Awake()
 {
     enabled            = false;
     transform.position = Vector3.zero;
     m_skyObjectHandler = (ToggleByColliderTrigger)FindObjectOfType(typeof(ToggleByColliderTrigger));
     m_Root.SetActive(false);
 }
예제 #2
0
 private void Awake()
 {
     enabled            = false;
     m_skyObjectHandler = (ToggleByColliderTrigger)FindObjectOfType(typeof(ToggleByColliderTrigger));
     m_cutsceneObjects  = (CutsceneObjectMarker)FindObjectOfType(typeof(CutsceneObjectMarker));
     foreach (SceneEventView_TwoObjects sceneEventView_TwoObjects in (SceneEventView_TwoObjects[])FindObjectsOfType(typeof(SceneEventView_TwoObjects)))
     {
         if (sceneEventView_TwoObjects != null && sceneEventView_TwoObjects.name == "RedHandInnVersions")
         {
             m_redinnObject = sceneEventView_TwoObjects.gameObject;
         }
     }
 }