private void Awake() { enabled = false; transform.position = Vector3.zero; m_skyObjectHandler = (ToggleByColliderTrigger)FindObjectOfType(typeof(ToggleByColliderTrigger)); m_Root.SetActive(false); }
private void Awake() { enabled = false; m_skyObjectHandler = (ToggleByColliderTrigger)FindObjectOfType(typeof(ToggleByColliderTrigger)); m_cutsceneObjects = (CutsceneObjectMarker)FindObjectOfType(typeof(CutsceneObjectMarker)); foreach (SceneEventView_TwoObjects sceneEventView_TwoObjects in (SceneEventView_TwoObjects[])FindObjectsOfType(typeof(SceneEventView_TwoObjects))) { if (sceneEventView_TwoObjects != null && sceneEventView_TwoObjects.name == "RedHandInnVersions") { m_redinnObject = sceneEventView_TwoObjects.gameObject; } } }