public void RemoveTimerTest() { TimeSlice tTimer = null; // TODO: 初始化为适当的值 TimerThread.RemoveTimer(tTimer); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void startTimer(ITrainingSegmentInfo wiimoteRecord, bool p_MP3Option, string introductoryMessage) { TimerThread.getTimerThread().startTimer(Configuration.getConfiguration().NumBeatsPerMinute, Configuration.getConfiguration().NumBeatsPerBar, Configuration.getConfiguration().NumBars, Configuration.getConfiguration().LeadIn, p_MP3Option, introductoryMessage); // TimerThread.getTimerThread().startTimer(wiimoteRecord.NumBeatsPerMinute, wiimoteRecord.NumBeatsPerBar, // wiimoteRecord.NumBars, wiimoteRecord.LeadIn, p_MP3Option, introductoryMessage); }
/// <summary> /// 开启游戏世界 /// </summary> public void StartWorld() { if (m_isStartWorld) { return; } m_isStartWorld = true; StaticConfigFileManager.LoadData(); InitLogicModule(); StartServerSocket(); TimerThread.MainTask = mainTask; TimerThread.StartTimerThread(); mainTask.StartThread(); if (UseManyTaskThread) { lowTask.StartThread(); assistTask.StartThread(); } }
internal static readonly TimerThread THREAD = LoadTimerThread(); // LUCENENET: Avoid static constructors (see https://github.com/apache/lucenenet/pull/224#issuecomment-469284006) private static TimerThread LoadTimerThread() { var thread = new TimerThread(Counter.NewCounter(true)); thread.Start(); return(thread); }
public void PriorityChangeTest() { TimeSlice tTimer = null; // TODO: 初始化为适当的值 TimerFrequency newPriority = new TimerFrequency(); // TODO: 初始化为适当的值 TimerThread.PriorityChange(tTimer, newPriority); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void openCam() { TimerThread.Enabled = true; TimerThread.Start(); fuenteVideo = new VideoCaptureDevice(ball[CameraComboBox.SelectedIndex].MonikerString); VideoViewer.VideoSource = fuenteVideo; VideoViewer.Start(); }
public void Start() { if (!m_Running) { m_Running = true; TimerThread.AddTimer(this); } }
public void Stop() { if (m_Running) { m_Running = false; TimerThread.RemoveTimer(this); } }
private void RaiseErrorEvent(FileSenderErrorArgs arg) { SendingError?.Invoke(arg); if (arg.IsCritical) { SenderThread?.Abort(); TimerThread.Abort(); } }
private void RaiseErrorEvent(FileReceiverErrorArgs arg) { ReceiveError?.Invoke(arg); if (arg.IsCritical) { RecieverThread?.Abort(); TimerThread.Abort(); } }
static NetController() { TimerThread.TaskManager = s_taskManager; TimerThread.StartTimerThread(); // 在u3d环境下,任务需要丢到主线程里执行 // 因为默认情况会在里面进行图形绘制 // 模拟器或者测试用例,则需要自己手动启动处理线程 //s_taskManager.StartThread(); }
public static DialogResult Show(string text, string caption, MessageBoxButtons buttons, MessageBoxIcon icon, MessageBoxDefaultButton defaultButton, MessageBoxOptions options, int timeoutMillsec) { TimerThread tt = new TimerThread(timeoutMillsec); try { return(MessageBox.Show(text, caption, buttons, icon, defaultButton, options)); } finally { tt.Terminate(); } }
public void StopAsync() { ForceStop = true; while (RecieverThread.ThreadState == ThreadState.Running) { Thread.Sleep(100); } TimerThread.Abort(); }
public static DialogResult Show(string text, string caption, int timeoutMillsec) { TimerThread tt = new TimerThread(timeoutMillsec); try { return MessageBox.Show(text, caption); } finally { tt.Terminate(); } }
public void Initialize() { TimerThread.getTimerThread().BeatTimerEvent += new TimerThread.OnBeatTimerEvent(OnBeatTimerEvent); TimerThread.getTimerThread().StartingRecordingTimerEvent += new TimerThread.OnStartingRecordingTimerEvent(OnStartingRecordingTimerEvent); TimerThread.getTimerThread().TimerCompletedEvent += new TimerThread.OnTimerCompletedEvent(OnTimerCompletedEvent); TimerThread.getTimerThread().TimerInterruptedEvent += new TimerThread.OnTimerInterruptedEvent(OnTimerInterruptedEvent); MatlabWrapper.MatlabWiimoteWrapper.initialize(); WiimoteDataStore.Deserialize(); m_WiimoteDataAdaptor.initialize((WiimoteCalibrationRecordInfo)getCalibrationRecord()); m_WiimoteStateThreadRunState = false; }
public QuercusTimer() { _currentTime = System.currentTimeMillis(); TimerThread timerThread = null; try { timerThread = new TimerThread(); timerThread.start(); } catch (Throwable e) { // should display for security manager issues } _timerThread = timerThread; }
public cntrlBannerStatus() { InitializeComponent(); this._msgsError = new Queue <Message>(); this._msgsWarning = new Queue <Message>(); this._msgsInfo = new Queue <Message>(); //Create our thread. TimerThread timer = new TimerThread(); timer.TimeUp += new EventHandler(timer_TimeUp); this._threadTiming = new Thread(new ThreadStart(timer.StartTimer)); this._threadTiming.Name = "Background Display Timer Thread"; this._threadTiming.Priority = ThreadPriority.Lowest; this._threadTiming.Start(); }
public void StopAsync() { if (SenderThread == null) { throw new InvalidOperationException("Отправка либо не запущена, либо запущена как синхронный процесс (если так, то я хз был вызван этот метод -_-)"); } ForceStop = true; while (SenderThread.ThreadState == ThreadState.Running) { Thread.Sleep(10); } if (!Master.ph.File_Close()) { RaiseErrorEvent(new FileSenderErrorArgs(FileSenderError.CantCloseFile, false)); } TimerThread.Abort(); }
public MoveTimer(InteriorCrocodileAlligator owner) : base(TimeSpan.FromHours(1), TimeSpan.FromHours(1)) { m_Owner = owner; TimerThread.PriorityChange(this, 7); }
// ThreadPool::exit() terminates the threads before the program exits. Cannot be // done in d'tor because threads must be terminated before freeing us. internal static void exit() { delete_thread(timer); // As first because check_time() accesses threads data timer = null; foreach (Thread t in threads) { delete_thread(t); } threads.Clear(); }
private static void launch_threads(object state) { var initEvents = (WaitHandle[]) state; timer = new TimerThread(initEvents[0]); threads.Add(new MainThread(initEvents[1])); read_uci_options(initEvents); }
private void Window_Loaded(object sender, RoutedEventArgs e) { if (null == _item) { return; } _MAX_CAM = Global.deviceHole.SxtCount - 1; _listSampleNum = new List <TextBox>(); int sampleNum = _item.SampleNum; int holeUse = 0; // 添加布局 for (int i = 0; i < Global.deviceHole.SxtCount; ++i) { UIElement element = GenerateChannelLayout(i, String.Format("{0:D5}", sampleNum), _item.Hole[i].SampleName); WrapPanelChannel.Children.Add(element); if (_item.Hole[i].Use) { holeUse += 1; sampleNum++; _listSampleNum.Add(UIUtils.GetChildObject <TextBox>(element, "sampleNum")); } else { element.Visibility = System.Windows.Visibility.Collapsed; _listSampleNum.Add(null); } } if (holeUse < 4) { if (holeUse == 1) { this.WrapPanelChannel.Width = 190; } else if (holeUse == 2) { this.WrapPanelChannel.Width = 380; } else if (holeUse == 3) { this.WrapPanelChannel.Width = 570; } } // 初始化辅助方框及TC线的参数 _bTCLineNeedSetting = new bool[Global.deviceHole.SxtCount]; _helpBoxes = new HelpBox[Global.deviceHole.SxtCount]; for (int i = 0; i < _bTCLineNeedSetting.Length; ++i) { _bTCLineNeedSetting[i] = false; _helpBoxes[i] = new HelpBox(); } // 初始化灰阶值存储位置 _bRGBValuesNeedRead = new bool[Global.deviceHole.SxtCount]; _listRGBValues = new List <byte[]>(); for (int i = 0; i < _bRGBValuesNeedRead.Length; ++i) { _bRGBValuesNeedRead[i] = false; _listRGBValues.Add(null); } // 启动线程 _updateCAMThread = new UpdateCAMThread(this); _updateCAMThread.Start(); _bTimerWork = true; _msgReadCAMReplyed = true; _timerThread = new TimerThread(this); _timerThread.Start(); Message msg = new Message() { what = MsgCode.MSG_TIMER_WORK }; _timerThread.SendMessage(msg, null); }
static TimerThreadHolder() { THREAD = new TimerThread(Counter.NewCounter(true)); THREAD.Start(); }
public static void GameMain() { //infinateloop TimerThread timer = new TimerThread(); System.Threading.Thread timerThread = new System.Threading.Thread(new System.Threading.ThreadStart(timer.Timer)); timerThread.Start(); while (!timerThread.IsAlive); ConsoleKeyInfo key; int selection = 1; int idx = 0; RanderPegSelection(selection, idx); do { while(Console.KeyAvailable == false) { if(tMin == mTime && timeLimit == true) { while (timerThread.IsAlive); lock(_locker) { Console.SetCursorPosition(11,15); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Red; Console.Write("You are out of time! :-("); } RanderHiddienCode(); win = 0; for (int i = 0; i < 4; i++) { fBack[i] = 0; userGuess[i] = 0; } PlaySongLose(); System.Threading.Thread.Sleep(1500); GameOver(); } if (tMin == 99 && tSec == 59) { while (timerThread.IsAlive); Console.SetCursorPosition(6, 15); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Red; Console.Write("Do you really need that much time?"); RanderHiddienCode(); win = 0; for (int i = 0; i < 4; i++) { fBack[i] = 0; userGuess[i] = 0; } PlaySongLose(); System.Threading.Thread.Sleep(1500); GameOver(); } } key = Console.ReadKey(true); if (key.KeyChar == 'a') { //move select left if (selection == 1) { selection = 1; } else { selection--; } RanderPegSelection(selection, idx); } else if (key.KeyChar == 'd') { //move select right if (selection == 4) { selection = 4; } else { selection++; } RanderPegSelection(selection, idx); } else if (key.KeyChar == 'r') { //draw red in cur selection userGuess[selection - 1] = 1; RanderPlayerGuess(idx); } else if (key.KeyChar == 'l') { //draw lime in cur selection userGuess[selection - 1] = 2; RanderPlayerGuess(idx); } else if (key.KeyChar == 'y') { //draw yellow in cur selection userGuess[selection - 1] = 3; RanderPlayerGuess(idx); } else if (key.KeyChar == 'b') { //draw blue in cur selection userGuess[selection - 1] = 4; RanderPlayerGuess(idx); } else if (key.KeyChar == 'w') { //check if normal dif if not do noting //draw white in cur selection if (mColors >= 5) { userGuess[selection - 1] = 5; RanderPlayerGuess(idx); } } else if (key.KeyChar == 'c') { //check if normal dif if not do nothing //draw cyan in cur selection if (mColors >= 6) { userGuess[selection - 1] = 6; RanderPlayerGuess(idx); } } else if (key.KeyChar == 'm') { //check if hard dif if not do nothing //draw magenta in cur selection if (mColors >= 7) { userGuess[selection - 1] = 7; RanderPlayerGuess(idx); } } else if (key.KeyChar == 'g') { //check if hard dif if not do nothing //draw gray in cur selection if (mColors == 8) { userGuess[selection - 1] = 8; RanderPlayerGuess(idx); } } else if (key.KeyChar == 13) { //check to see if the guess is complete if (userGuess[0] != 0 && userGuess[1] != 0 && userGuess[2] != 0 && userGuess[3] != 0) { //compere guess whit hiddien code //show feedback for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { if (Identical(userGuess[i], hCode[j])) { if (i == j) { fBack[i] = 2; break; } else { fBack[i] = 1; } } } } guesses++; RanderKeyPegs(idx); RanderPlayerGuess(idx); if (fBack[0] == 2 && fBack[1] == 2 && fBack[2] == 2 && fBack[3] == 2) { timerThread.Abort(); timerThread.Join(); RanderHiddienCode(); win = 1; for (int i = 0; i < 4; i++) { fBack[i] = 0; userGuess[i] = 0; } PlaySongWin(); System.Threading.Thread.Sleep(1500); GameOver(); } else if (guesses == mGuesses) { timerThread.Abort(); timerThread.Join(); RanderHiddienCode(); win = 0; for (int i = 0; i < 4; i++) { fBack[i] = 0; userGuess[i] = 0; } PlaySongLose(); System.Threading.Thread.Sleep(1500); GameOver(); } for (int i = 0; i < 4; i++) { fBack[i] = 0; userGuess[i] = 0; } idx = idx - 2; selection = 1; RanderPegSelection(selection, idx); } } else if (key.KeyChar == 'n') { //used for testing RanderHiddienCode(); } } while (1 != 2); }
public virtual bool Init(ServerExecuteType executeType, string version, string name = null) { Running = new AtomicBool(); Stopped = new AtomicBool(); ExecuteType = executeType; Name = string.IsNullOrEmpty(name) == true ? Process.GetCurrentProcess().ProcessName : name; Version = version; ModuleName = Name; CreateLogger(); Logger.Info("Init"); AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); if (LoadServerConfig() == false) { if (ExecuteType == ServerExecuteType.Console) { Console.ReadKey(); } return false; } TheadPoolEx.SetMinMaxThreads( m_ServerConfig.MinWorkerThreads == 0 ? Environment.ProcessorCount : m_ServerConfig.MinWorkerThreads, m_ServerConfig.MaxWorkerThreads == 0 ? Environment.ProcessorCount * 2: m_ServerConfig.MaxWorkerThreads, m_ServerConfig.MinCompletionPortThreads == 0 ? Environment.ProcessorCount : m_ServerConfig.MinCompletionPortThreads, m_ServerConfig.MaxCompletionPortThreads == 0 ? Environment.ProcessorCount * 2 : m_ServerConfig.MaxCompletionPortThreads); m_Sessions = new ConcurrentDictionary<long, Session>(); m_Listeners = new List<Listener>(); try { int bufferSize = m_ServerConfig.ReceiveBufferSize; if (bufferSize <= 0) bufferSize = 1024 * 4; // Send, Recv m_BufferManager = new BufferManager(bufferSize * m_ServerConfig.MaxConnectionNumber * 2, bufferSize); try { m_BufferManager.InitBuffer(); int[] poolSizes = new int[] { 4096, 16, 128, 256, 1024 }; m_PooledBufferManager = new PooledBufferManager(poolSizes); { SocketAsyncEventArgs socketEventArg; var socketArgsList = new List<SocketAsyncEventArgs>(m_ServerConfig.MaxConnectionNumber); for (int i = 0; i < m_ServerConfig.MaxConnectionNumber; i++) { socketEventArg = new SocketAsyncEventArgs(); socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(CompletedReceive); m_BufferManager.SetBuffer(socketEventArg); socketArgsList.Add(socketEventArg); } m_RecvSAEAPool = new ConcurrentStack<SocketAsyncEventArgs>(socketArgsList); } { SocketAsyncEventArgs socketEventArg; var socketArgsList = new List<SocketAsyncEventArgs>(m_ServerConfig.MaxConnectionNumber); for (int i = 0; i < m_ServerConfig.MaxConnectionNumber; i++) { socketEventArg = new SocketAsyncEventArgs(); socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(CompletedSend); //m_BufferManager.SetBuffer(socketEventArg); // Send할때 별도의 풀을 사용할거라서 socketEventArg.SetBuffer(null, 0, 0); socketArgsList.Add(socketEventArg); } m_SendSAEAPool = new ConcurrentStack<SocketAsyncEventArgs>(socketArgsList); } } catch (Exception e) { Logger.Error("메모리 부족! 최대 접속 허용 인원 설정을 낮추세요", e); if (ExecuteType == ServerExecuteType.Console) { Console.ReadKey(); } return false; } m_Updater = new TimerThread(Update, null, 1); return true; } catch (Exception e) { Logger.Error("Server.Init", e); if (ExecuteType == ServerExecuteType.Console) { Console.ReadKey(); } return false; } }