internal static TimerCi Create(int interval_, int maxDeltaTime_) { TimerCi timer = new TimerCi(); timer.interval = interval_; timer.maxDeltaTime = maxDeltaTime_; return timer; }
public ModBlockDamageToPlayer() { one = 1; BlockDamageToPlayerTimer = TimerCi.Create(BlockDamageToPlayerEvery, BlockDamageToPlayerEvery * 2); }