private void OweBill(Tiles.Utility thisUtil, bool fromCard) { Player owner = Game.Players[thisUtil.OwnerID]; int utilsOwned = Game.Players[thisUtil.OwnerID].Utilities; int roll = Game.LastRoll; if (fromCard) { utilsOwned = 2; Random rand = new Random(); int roll1, roll2; roll1 = rand.Next(1, 7); roll2 = rand.Next(1, 7); roll = roll1 + roll2; }//if int bill = thisUtil.GetBill(roll, utilsOwned); UI.UIPayPlayer(thisUtil, bill, fromCard); MoneyLogic.PayPlayer(Game.ActivePlayerID, thisUtil.OwnerID, bill); }